Sol-Attn: Accelerating Video Generation Inference via On-the-Fly Attention Sparsification Paper • 2607.24027 • Published 17 days ago • 37
AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report Paper • 2607.18367 • Published 23 days ago • 60
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published 22 days ago • 311
TurboServe: Serving Streaming Video Generation Efficiently and Economically Paper • 2606.19271 • Published Jun 17 • 38
Walking in the Implicit: Interactive World Exploration via Neural Scene Representation Paper • 2606.30045 • Published Jun 29 • 8
DreamForge-World 0.1 Preview: A Low-Compute Real-Time Controllable World Model Paper • 2606.30292 • Published Jun 29 • 16
PhysisForcing: Physics Reinforced World Simulator for Robotic Manipulation Paper • 2606.28128 • Published Jun 26 • 53
Beyond NL2Code: A Structured Survey of Multimodal Code Intelligence Paper • 2606.15932 • Published Jun 16 • 38
Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Models Paper • 2606.25473 • Published Jun 24 • 26
IV-CoT: Implicit Visual Chain-of-Thought for Structure-Aware Text-to-Image Generation Paper • 2606.24849 • Published Jun 23 • 19
LoopCoder-v2: Only Loop Once for Efficient Test-Time Computation Scaling Paper • 2606.18023 • Published Jun 16 • 210
TRIAGE: Dialectical Reasoning for Explainable Risk Prediction on Irregularly Sampled Medical Time Series with LLMs Paper • 2606.09030 • Published Jun 8 • 30
ACE-Ego-0: Unifying Egocentric Human and Robotic Data for VLA Pretraining Paper • 2606.17200 • Published Jun 15 • 55
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Paper • 2606.17861 • Published Jun 16 • 59
ActWorld: From Explorable to Interactive World Model via Action-Aware Memory Paper • 2606.17730 • Published Jun 16 • 8