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https://opengameart.org/content/zombie-animations
|
Zombie animations
|
irmirx
|
https://opengameart.org/users/irmirx
|
Saturday, August 29, 2015 - 16:36
|
2D Art
|
[
"zombie",
"cartoon",
"Sprite",
"animation",
"idle",
"walk cycle",
"attack",
"hit",
"die",
"Character"
] |
[
"CC-BY 3.0"
] |
[
"10 Frame Walk Cycles",
"2D Side Scrolling Adventure",
"2D::Sprite::Sidescroll",
"8 Frame Walk Cycles",
"assets for a generic plateformer",
"Chibi heros",
"Platformer/Sidescroller Characters and Enemies",
"Possibles",
"Walk Cycles"
] |
[
"https://opengameart.org/sites/default/files/zombie_2.gif"
] |
Cartoon zombie animations:
-Appear (crawling from the underground)
-Walk
-Idle
-Attack (violently hitting with hands)
-Die (falling apart)
(in between the animations, zombie.png sprite is the basic frame)
Sharing sprites from an old closed project. More to come!
|
[
{
"url": "https://opengameart.org/sites/default/files/Archive_2.zip",
"name": "Archive.zip",
"size": "849.4 Kb"
}
] |
https://opengameart.org/content/zombie-cookie
|
Zombie cookie
|
Brain Nectar
|
https://opengameart.org/users/brain-nectar
|
Tuesday, January 10, 2017 - 12:48
|
2D Art
|
[
"Pixel Art",
"food"
] |
[
"CC-BY 3.0"
] |
[
"2D::Icon/Item/Equip"
] |
[
"https://opengameart.org/sites/default/files/zombie%20cookies.png"
] |
What will happen if I eat one?
|
[
{
"url": "https://opengameart.org/sites/default/files/zombie%20cookie.PNG",
"name": "zombie cookie.PNG",
"size": "6.1 Kb"
}
] |
https://opengameart.org/content/zombie-gui
|
Zombie GUI
|
Dakal
|
https://opengameart.org/users/dakal
|
Thursday, March 25, 2010 - 07:33
|
2D Art
|
[
"zombie",
"blood",
"gui",
"interface",
"Other",
"User Interface"
] |
[
"CC-BY 3.0"
] |
[
"General - G.U.I.",
"Pool: GUI (GDN)",
"space",
"User Interface",
"User Interface (UI) Art Collection",
"zed defense"
] |
[
"https://opengameart.org/sites/default/files/zombie_gui.jpg"
] |
An example of Blood GUI.
|
[
{
"url": "https://opengameart.org/sites/default/files/zombie%20gui.zip",
"name": "zombie gui.zip",
"size": "971.6 Kb"
}
] |
https://opengameart.org/content/zombie-logo
|
zombie logo
|
knik1985
|
https://opengameart.org/users/knik1985
|
Wednesday, March 27, 2019 - 10:56
|
2D Art
|
[
"zombie",
"logo"
] |
[
"CC-BY 3.0"
] |
[] |
[
"https://opengameart.org/sites/default/files/zombie1_1.png",
"https://opengameart.org/sites/default/files/zombie2_2.png"
] |
zombie logo
|
[
{
"url": "https://opengameart.org/sites/default/files/zombie1_2.png",
"name": "zombie1.png",
"size": "9.3 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/zombie2_3.png",
"name": "zombie2.png",
"size": "7.4 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/zombie_logo.svg",
"name": "zombie_logo.svg",
"size": "102 Kb"
}
] |
https://opengameart.org/content/zombie-logo-diy-kit
|
Zombie Logo DIY kit
|
Osmic
|
https://opengameart.org/users/osmic
|
Tuesday, November 11, 2014 - 22:08
|
2D Art
|
[
"zombie",
"logo",
"Character",
"letter",
"number",
"bone",
"casual"
] |
[
"CC-BY 3.0"
] |
[
"Font Art Collection",
"General - Fonts",
"Pool: Fonts (GDN)",
"Zombie set"
] |
[
"https://opengameart.org/sites/default/files/logopreview.jpg"
] |
Characters (A-Z, 0-9) for your casual zombie game logo. Can probably be modiffied for non-casual games too.
Two versions: "Boned" and normal.
Based on 100% free font Zombie (http://www.dafont.com/zombie.font)
|
[
{
"url": "https://opengameart.org/sites/default/files/zombie_logo_kit.zip",
"name": "zombie_logo_kit.zip",
"size": "3.3 Mb"
}
] |
https://opengameart.org/content/zombie-sprites
|
Zombie Sprites
|
Clint Bellanger
|
https://opengameart.org/users/clint-bellanger
|
Thursday, January 7, 2010 - 21:18
|
2D Art
|
[
"zombie",
"undead",
"Action",
"RPG",
"Fantasy",
"Raster Art",
"Isometric",
"Sprite",
"Character",
"Enemy"
] |
[
"CC-BY 3.0"
] |
[
"2D game",
"5/8 Directional Sprite Sets",
"8 Frame Walk Cycles",
"AK TopDown Characters",
"Character resources",
"Flare",
"Flare Bestiary",
"FLARE Collection",
"flare-esque 64x32",
"g1",
"Iso-RPG-Concept",
"Isometric",
"Isometric Characters",
"Isometric collection",
"isometric Tululoo demonstration",
"My Game",
"NotMeNotU",
"OGA Staff Picks",
"Res Mathematica project",
"RPG Stuff Collection",
"RTS Assets",
"Scavenger",
"Stuff",
"Top Down 2D Isometric 32x32 Character Art Collection",
"Top Down view",
"Walk Cycles",
"Zombie Game"
] |
[
"https://opengameart.org/sites/default/files/zombie_0.gif"
] |
Zombie!
128x128 tiles. 8 direction, 36 frames per direction.
Blender file posted here: http://opengameart.org/content/zombie-0
I use a custom Python script to render the animation in 8 directions. Then I use this ImageMagick command to combine them:
montage *.png -background "transparent" -geometry 128x128 -tile 36x8 zombie.png
|
[
{
"url": "https://opengameart.org/sites/default/files/zombie_0.png",
"name": "zombie_0.png",
"size": "720.7 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/zombie_topdown.png",
"name": "zombie_topdown.png",
"size": "1.6 Mb"
}
] |
https://opengameart.org/content/zombie-ui-pack
|
Zombie UI pack
|
Osmic
|
https://opengameart.org/users/osmic
|
Sunday, October 19, 2014 - 22:34
|
2D Art
|
[
"zombie",
"survival",
"cross",
"skull",
"infection",
"health",
"medkit",
"battery",
"ammo",
"box",
"rounds",
"vaccine",
"eye",
"disease",
"envelope",
"jerry",
"can",
"tool",
"wrench",
"trap",
"biohazard",
"shack",
"sign",
"lock",
"food",
"hamburger",
"explosive",
"brain",
"Map",
"backpack",
"vial",
"chemical",
"User",
"interface",
"ui",
"note",
"gui",
"warning",
"poison",
"location",
"supplies"
] |
[
"CC-BY 3.0"
] |
[
"1 agents",
"BM Project",
"General - Icons",
"Generic Art Collection",
"Godot 2D Tactical Top-down Shooter Assets",
"Pool: Icons (GDN)",
"RPG",
"Styckes vs. Zombies",
"UD Potential Material",
"UI",
"ui",
"User Interface (UI) Art Collection",
"ZB invaders",
"zed defense",
"Zombie set",
"zombie-buster project",
"Zombies"
] |
[
"https://opengameart.org/sites/default/files/preview2_7.jpg"
] |
For your zombie, survival etc. game. Transparent background.
Are you using this? Send a note an maybe get some free exposure for your game!
|
[
{
"url": "https://opengameart.org/sites/default/files/zombie_icons.png",
"name": "zombie_icons.png",
"size": "1.4 Mb"
}
] |
https://opengameart.org/content/zumbie-boy
|
Zumbie boy
|
Anderson dos Santos
|
https://opengameart.org/users/anderson-dos-santos
|
Thursday, June 7, 2012 - 23:50
|
2D Art
|
[
"Zombies",
"zombie",
"animation",
"walk",
"cycle",
"undead"
] |
[
"CC-BY 3.0"
] |
[
"2D::Sprite::Sidescroll"
] |
[
"https://opengameart.org/sites/default/files/Zumbi.gif"
] |
One Zombie in Vector :3
|
[
{
"url": "https://opengameart.org/sites/default/files/ZumbiResident%20Evil.svg",
"name": "ZumbiResident Evil.svg",
"size": "44.1 Kb"
}
] |
https://opengameart.org/content/zx-spectrum-style-sprites-for-prime-mover
|
ZX Spectrum-style sprites for Prime Mover
|
helpcomputer
|
https://opengameart.org/users/helpcomputer
|
Wednesday, December 28, 2016 - 10:55
|
2D Art
|
[
"zx spectrum",
"low-res",
"pixelart",
"Platformer"
] |
[
"CC-BY 3.0"
] |
[
"1-Bit",
"1-Bit assets",
"2d Platformer",
"BEYOND EXPECTATIONS - NETSFEAR",
"Shootron",
"ZX Spectrum resources"
] |
[
"https://opengameart.org/sites/default/files/tiledbgtitle.png",
"https://opengameart.org/sites/default/files/deatha.png",
"https://opengameart.org/sites/default/files/tilemapfgcargo.png",
"https://opengameart.org/sites/default/files/death_0.png"
] |
Here is all the images and sprites I created for the ZX Spectrum-style platformer Prime Mover. The attached zip file contains more than the previews, it also contains all the enemies, UI stuff, tiles etc. Hope you find it useful.
You can also play the game at the below links if you like.
https://helpcomputer.itch.io/prime-mover
http://www.kongregate.com/games/helpcomputer0/prime-mover
https://www.scirra.com/arcade/action-games/prime-mover-13268
http://gamejolt.com/games/prime-mover/222577
http://www.newgrounds.com/portal/view/686744
Hope you enjoy it!
|
[
{
"url": "https://opengameart.org/sites/default/files/prime_mover_images.zip",
"name": "prime_mover_images.zip",
"size": "82 Kb"
}
] |
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