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https://opengameart.org/content/zombie-animations
Zombie animations
irmirx
https://opengameart.org/users/irmirx
Saturday, August 29, 2015 - 16:36
2D Art
[ "zombie", "cartoon", "Sprite", "animation", "idle", "walk cycle", "attack", "hit", "die", "Character" ]
[ "CC-BY 3.0" ]
[ "10 Frame Walk Cycles", "2D Side Scrolling Adventure", "2D::Sprite::Sidescroll", "8 Frame Walk Cycles", "assets for a generic plateformer", "Chibi heros", "Platformer/Sidescroller Characters and Enemies", "Possibles", "Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/zombie_2.gif" ]
Cartoon zombie animations: -Appear (crawling from the underground) -Walk -Idle -Attack (violently hitting with hands) -Die (falling apart) (in between the animations, zombie.png sprite is the basic frame) Sharing sprites from an old closed project. More to come!
[ { "url": "https://opengameart.org/sites/default/files/Archive_2.zip", "name": "Archive.zip", "size": "849.4 Kb" } ]
https://opengameart.org/content/zombie-cookie
Zombie cookie
Brain Nectar
https://opengameart.org/users/brain-nectar
Tuesday, January 10, 2017 - 12:48
2D Art
[ "Pixel Art", "food" ]
[ "CC-BY 3.0" ]
[ "2D::Icon/Item/Equip" ]
[ "https://opengameart.org/sites/default/files/zombie%20cookies.png" ]
What will happen if I eat one?
[ { "url": "https://opengameart.org/sites/default/files/zombie%20cookie.PNG", "name": "zombie cookie.PNG", "size": "6.1 Kb" } ]
https://opengameart.org/content/zombie-gui
Zombie GUI
Dakal
https://opengameart.org/users/dakal
Thursday, March 25, 2010 - 07:33
2D Art
[ "zombie", "blood", "gui", "interface", "Other", "User Interface" ]
[ "CC-BY 3.0" ]
[ "General - G.U.I.", "Pool: GUI (GDN)", "space", "User Interface", "User Interface (UI) Art Collection", "zed defense" ]
[ "https://opengameart.org/sites/default/files/zombie_gui.jpg" ]
An example of Blood GUI.
[ { "url": "https://opengameart.org/sites/default/files/zombie%20gui.zip", "name": "zombie gui.zip", "size": "971.6 Kb" } ]
https://opengameart.org/content/zombie-logo
zombie logo
knik1985
https://opengameart.org/users/knik1985
Wednesday, March 27, 2019 - 10:56
2D Art
[ "zombie", "logo" ]
[ "CC-BY 3.0" ]
[]
[ "https://opengameart.org/sites/default/files/zombie1_1.png", "https://opengameart.org/sites/default/files/zombie2_2.png" ]
zombie logo
[ { "url": "https://opengameart.org/sites/default/files/zombie1_2.png", "name": "zombie1.png", "size": "9.3 Kb" }, { "url": "https://opengameart.org/sites/default/files/zombie2_3.png", "name": "zombie2.png", "size": "7.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/zombie_logo.svg", "name": "zombie_logo.svg", "size": "102 Kb" } ]
https://opengameart.org/content/zombie-logo-diy-kit
Zombie Logo DIY kit
Osmic
https://opengameart.org/users/osmic
Tuesday, November 11, 2014 - 22:08
2D Art
[ "zombie", "logo", "Character", "letter", "number", "bone", "casual" ]
[ "CC-BY 3.0" ]
[ "Font Art Collection", "General - Fonts", "Pool: Fonts (GDN)", "Zombie set" ]
[ "https://opengameart.org/sites/default/files/logopreview.jpg" ]
Characters (A-Z, 0-9) for your casual zombie game logo. Can probably be modiffied for non-casual games too. Two versions: "Boned" and normal. Based on 100% free font Zombie (http://www.dafont.com/zombie.font)
[ { "url": "https://opengameart.org/sites/default/files/zombie_logo_kit.zip", "name": "zombie_logo_kit.zip", "size": "3.3 Mb" } ]
https://opengameart.org/content/zombie-sprites
Zombie Sprites
Clint Bellanger
https://opengameart.org/users/clint-bellanger
Thursday, January 7, 2010 - 21:18
2D Art
[ "zombie", "undead", "Action", "RPG", "Fantasy", "Raster Art", "Isometric", "Sprite", "Character", "Enemy" ]
[ "CC-BY 3.0" ]
[ "2D game", "5/8 Directional Sprite Sets", "8 Frame Walk Cycles", "AK TopDown Characters", "Character resources", "Flare", "Flare Bestiary", "FLARE Collection", "flare-esque 64x32", "g1", "Iso-RPG-Concept", "Isometric", "Isometric Characters", "Isometric collection", "isometric Tululoo demonstration", "My Game", "NotMeNotU", "OGA Staff Picks", "Res Mathematica project", "RPG Stuff Collection", "RTS Assets", "Scavenger", "Stuff", "Top Down 2D Isometric 32x32 Character Art Collection", "Top Down view", "Walk Cycles", "Zombie Game" ]
[ "https://opengameart.org/sites/default/files/zombie_0.gif" ]
Zombie! 128x128 tiles.  8 direction, 36 frames per direction. Blender file posted here: http://opengameart.org/content/zombie-0 I use a custom Python script to render the animation in 8 directions.  Then I use this ImageMagick command to combine them: montage *.png -background "transparent" -geometry 128x128 -tile 36x8 zombie.png
[ { "url": "https://opengameart.org/sites/default/files/zombie_0.png", "name": "zombie_0.png", "size": "720.7 Kb" }, { "url": "https://opengameart.org/sites/default/files/zombie_topdown.png", "name": "zombie_topdown.png", "size": "1.6 Mb" } ]
https://opengameart.org/content/zombie-ui-pack
Zombie UI pack
Osmic
https://opengameart.org/users/osmic
Sunday, October 19, 2014 - 22:34
2D Art
[ "zombie", "survival", "cross", "skull", "infection", "health", "medkit", "battery", "ammo", "box", "rounds", "vaccine", "eye", "disease", "envelope", "jerry", "can", "tool", "wrench", "trap", "biohazard", "shack", "sign", "lock", "food", "hamburger", "explosive", "brain", "Map", "backpack", "vial", "chemical", "User", "interface", "ui", "note", "gui", "warning", "poison", "location", "supplies" ]
[ "CC-BY 3.0" ]
[ "1 agents", "BM Project", "General - Icons", "Generic Art Collection", "Godot 2D Tactical Top-down Shooter Assets", "Pool: Icons (GDN)", "RPG", "Styckes vs. Zombies", "UD Potential Material", "UI", "ui", "User Interface (UI) Art Collection", "ZB invaders", "zed defense", "Zombie set", "zombie-buster project", "Zombies" ]
[ "https://opengameart.org/sites/default/files/preview2_7.jpg" ]
For your zombie, survival etc. game. Transparent background. Are you using this? Send a note an maybe get some free exposure for your game!
[ { "url": "https://opengameart.org/sites/default/files/zombie_icons.png", "name": "zombie_icons.png", "size": "1.4 Mb" } ]
https://opengameart.org/content/zumbie-boy
Zumbie boy
Anderson dos Santos
https://opengameart.org/users/anderson-dos-santos
Thursday, June 7, 2012 - 23:50
2D Art
[ "Zombies", "zombie", "animation", "walk", "cycle", "undead" ]
[ "CC-BY 3.0" ]
[ "2D::Sprite::Sidescroll" ]
[ "https://opengameart.org/sites/default/files/Zumbi.gif" ]
One Zombie in Vector :3
[ { "url": "https://opengameart.org/sites/default/files/ZumbiResident%20Evil.svg", "name": "ZumbiResident Evil.svg", "size": "44.1 Kb" } ]
https://opengameart.org/content/zx-spectrum-style-sprites-for-prime-mover
ZX Spectrum-style sprites for Prime Mover
helpcomputer
https://opengameart.org/users/helpcomputer
Wednesday, December 28, 2016 - 10:55
2D Art
[ "zx spectrum", "low-res", "pixelart", "Platformer" ]
[ "CC-BY 3.0" ]
[ "1-Bit", "1-Bit assets", "2d Platformer", "BEYOND EXPECTATIONS - NETSFEAR", "Shootron", "ZX Spectrum resources" ]
[ "https://opengameart.org/sites/default/files/tiledbgtitle.png", "https://opengameart.org/sites/default/files/deatha.png", "https://opengameart.org/sites/default/files/tilemapfgcargo.png", "https://opengameart.org/sites/default/files/death_0.png" ]
Here is all the images and sprites I created for the ZX Spectrum-style platformer Prime Mover. The attached zip file contains more than the previews, it also contains all the enemies, UI stuff, tiles etc. Hope you find it useful. You can also play the game at the below links if you like. https://helpcomputer.itch.io/prime-mover http://www.kongregate.com/games/helpcomputer0/prime-mover https://www.scirra.com/arcade/action-games/prime-mover-13268 http://gamejolt.com/games/prime-mover/222577 http://www.newgrounds.com/portal/view/686744 Hope you enjoy it!
[ { "url": "https://opengameart.org/sites/default/files/prime_mover_images.zip", "name": "prime_mover_images.zip", "size": "82 Kb" } ]