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import {
Container,
Graphics,
Point,
Rectangle,
FederatedPointerEvent,
type FederatedOptions
} from "pixi.js";
import { type ImageEditorContext, type Tool } from "../core/editor";
import { type Tool as ToolbarTool, type Subtool } from "../Toolbar.svelte";
import { type Command } from "../core/commands";
/**
* Command that handles resizing the image and supports undo/redo
*/
export class ResizeCommand implements Command {
private original_width: number;
private original_height: number;
private original_x: number;
private original_y: number;
private new_width: number;
private new_height: number;
private new_x: number;
private new_y: number;
private reset_ui: () => void;
name: string;
constructor(
private context: ImageEditorContext,
original_state: { width: number; height: number; x: number; y: number },
new_state: { width: number; height: number; x: number; y: number },
reset_ui: () => void
) {
this.name = "Resize";
this.original_width = original_state.width;
this.original_height = original_state.height;
this.original_x = original_state.x;
this.original_y = original_state.y;
this.new_width = new_state.width;
this.new_height = new_state.height;
this.new_x = new_state.x;
this.new_y = new_state.y;
this.reset_ui = reset_ui;
}
async execute(context?: ImageEditorContext): Promise<void> {
if (context) {
this.context = context;
}
if (!this.context.background_image) return;
this.context.background_image.width = this.new_width;
this.context.background_image.height = this.new_height;
this.context.background_image.position.set(this.new_x, this.new_y);
this.reset_ui();
}
async undo(): Promise<void> {
if (!this.context.background_image) return;
this.context.background_image.width = this.original_width;
this.context.background_image.height = this.original_height;
this.context.background_image.position.set(
this.original_x,
this.original_y
);
this.reset_ui();
}
}
/**
* @class ResizeTool
* @implements {Tool}
* @description Implements the resize tool functionality for the image editor
*/
export class ResizeTool implements Tool {
name = "resize" as const;
private image_editor_context!: ImageEditorContext;
current_tool: ToolbarTool = "image";
current_subtool: Subtool = "size";
private current_cursor: FederatedOptions["cursor"] = "unset";
private readonly CORNER_SIZE = 25;
private readonly LINE_THICKNESS = 5;
private readonly HANDLE_COLOR = 0x000000;
private readonly HIT_AREA_SIZE = 40;
private borderRegion = 0;
private is_dragging = false;
private selected_handle: Container | null = null;
private active_corner_index = -1;
private active_edge_index = -1;
private last_pointer_position: Point | null = null;
private resize_ui_container: Container | null = null;
private dimensions: { width: number; height: number } = {
width: 0,
height: 0
};
private position: { x: number; y: number } = { x: 0, y: 0 };
private scale = 1;
private is_moving = false;
private dom_mousedown_handler: ((e: MouseEvent) => void) | null = null;
private dom_mousemove_handler: ((e: MouseEvent) => void) | null = null;
private dom_mouseup_handler: ((e: MouseEvent) => void) | null = null;
private event_callbacks: Map<string, (() => void)[]> = new Map();
private last_scale = 1;
private original_state: {
width: number;
height: number;
x: number;
y: number;
} | null = null;
/**
* @method setup
* @async
* @description Sets up the resize tool with the given context and tool/subtool
* @param {ImageEditorContext} context - The image editor context
* @param {ToolbarTool} tool - The current tool
* @param {Subtool} subtool - The current subtool
* @returns {Promise<void>}
*/
async setup(
context: ImageEditorContext,
tool: ToolbarTool,
subtool: Subtool
): Promise<void> {
this.image_editor_context = context;
this.current_tool = tool;
this.current_subtool = subtool;
if (context.background_image) {
if ((context.background_image as any).borderRegion !== undefined) {
this.borderRegion = (context.background_image as any).borderRegion;
} else {
const bg = context.background_image;
const container = context.image_container;
const isHorizontallyCentered =
Math.abs(bg.position.x - (container.width - bg.width) / 2) < 2;
const isVerticallyCentered =
Math.abs(bg.position.y - (container.height - bg.height) / 2) < 2;
if (!isHorizontallyCentered || !isVerticallyCentered) {
this.borderRegion = Math.max(bg.position.x, bg.position.y);
(context.background_image as any).borderRegion = this.borderRegion;
}
}
}
context.dimensions.subscribe((dimensions) => {
this.dimensions = dimensions;
if (this.resize_ui_container) {
this.update_resize_ui();
}
});
context.position.subscribe((position) => {
this.position = position;
if (
this.resize_ui_container &&
this.current_tool === "image" &&
this.current_subtool === "size"
) {
this.update_resize_ui();
}
});
context.scale.subscribe((scale) => {
this.scale = scale;
if (
this.resize_ui_container &&
this.current_tool === "image" &&
this.current_subtool === "size"
) {
this.update_resize_ui();
}
});
await this.init_resize_ui();
this.setup_event_listeners();
if (
this.current_subtool === "size" &&
this.image_editor_context.background_image
) {
const bg = this.image_editor_context.background_image;
const container = this.image_editor_context.image_container;
const bg_width = bg.width;
const bg_height = bg.height;
const container_bounds = container.getLocalBounds();
const container_width = container_bounds.width;
const container_height = container_bounds.height;
const min_x = -(bg_width - container_width);
const min_y = -(bg_height - container_height);
const max_x = 0;
const max_y = 0;
const x_out_of_bounds =
bg_width > container_width &&
(bg.position.x < min_x || bg.position.x > max_x);
const y_out_of_bounds =
bg_height > container_height &&
(bg.position.y < min_y || bg.position.y > max_y);
if (x_out_of_bounds || y_out_of_bounds) {
this.apply_boundary_constraints();
}
}
}
/**
* @method cleanup
* @description Cleans up the resize tool resources and removes event listeners
* @returns {void}
*/
cleanup(): void {
if (this.resize_ui_container) {
this.image_editor_context.app.stage.removeChild(this.resize_ui_container);
}
this.cleanup_event_listeners();
}
/**
* @method set_tool
* @description Sets the current tool and subtool, updating UI visibility
* @param {ToolbarTool} tool - The tool to set
* @param {Subtool} subtool - The subtool to set
* @returns {void}
*/
set_tool(tool: ToolbarTool, subtool: Subtool): void {
this.current_tool = tool;
this.current_subtool = subtool;
if (tool === "image" && subtool === "size") {
if (this.image_editor_context.background_image) {
const storedBorderRegion = (
this.image_editor_context.background_image as any
).borderRegion;
if (typeof storedBorderRegion === "number" && storedBorderRegion > 0) {
this.borderRegion = storedBorderRegion;
}
}
this.show_resize_ui();
if (this.image_editor_context.background_image) {
const bg = this.image_editor_context.background_image;
const container = this.image_editor_context.image_container;
const bg_width = bg.width;
const bg_height = bg.height;
const container_bounds = container.getLocalBounds();
const container_width = container_bounds.width;
const container_height = container_bounds.height;
const effectiveWidth = container_width - this.borderRegion * 2;
const effectiveHeight = container_height - this.borderRegion * 2;
const min_x =
bg_width > effectiveWidth
? -(bg_width - effectiveWidth) + this.borderRegion
: this.borderRegion;
const max_x =
bg_width > effectiveWidth
? this.borderRegion
: container_width - bg_width - this.borderRegion;
const min_y =
bg_height > effectiveHeight
? -(bg_height - effectiveHeight) + this.borderRegion
: this.borderRegion;
const max_y =
bg_height > effectiveHeight
? this.borderRegion
: container_height - bg_height - this.borderRegion;
const x_out_of_bounds = bg.position.x < min_x || bg.position.x > max_x;
const y_out_of_bounds = bg.position.y < min_y || bg.position.y > max_y;
if (x_out_of_bounds || y_out_of_bounds) {
this.apply_boundary_constraints();
}
}
} else {
this.hide_resize_ui();
}
}
/**
* @method init_resize_ui
* @private
* @async
* @description Initializes the resize UI elements and sets up the update loop
* @returns {Promise<void>}
*/
private async init_resize_ui(): Promise<void> {
this.resize_ui_container = this.make_resize_ui(
this.dimensions.width * this.scale,
this.dimensions.height * this.scale
);
this.resize_ui_container.position.set(this.position.x, this.position.y);
this.resize_ui_container.visible = false;
this.image_editor_context.app.stage.addChild(this.resize_ui_container);
}
/**
* @method make_resize_ui
* @private
* @description Creates the resize UI with the specified dimensions
* @param {number} width - Width of the resize area
* @param {number} height - Height of the resize area
* @returns {Container} The created resize UI container
*/
private make_resize_ui(width: number, height: number): Container {
const resize_container = new Container();
resize_container.eventMode = "static";
resize_container.interactiveChildren = true;
const outline = new Graphics().rect(0, 0, width, height).stroke({
width: 1,
color: 0x000000,
alignment: 0,
alpha: 0.3
});
const dotted_outline = new Graphics();
dotted_outline.rect(0, 0, width, height).stroke({
width: 1,
color: 0x000000,
alpha: 0.7,
pixelLine: true
});
const dash_length = 5;
const gap_length = 5;
const total_length = dash_length + gap_length;
for (let x = 0; x < width; x += total_length * 2) {
dotted_outline
.rect(x, 0, Math.min(dash_length, width - x), 1)
.fill(0x000000);
dotted_outline
.rect(x, height - 1, Math.min(dash_length, width - x), 1)
.fill(0x000000);
}
for (let y = 0; y < height; y += total_length * 2) {
dotted_outline
.rect(0, y, 1, Math.min(dash_length, height - y))
.fill(0x000000);
dotted_outline
.rect(width - 1, y, 1, Math.min(dash_length, height - y))
.fill(0x000000);
}
resize_container.addChild(outline);
resize_container.addChild(dotted_outline);
const move_area = new Graphics()
.rect(0, 0, width, height)
.fill(0xffffff, 0);
move_area.eventMode = "static";
move_area.cursor = "move";
resize_container.addChild(move_area);
this.create_corner_handles(resize_container, width, height);
this.create_edge_handles(resize_container, width, height);
return resize_container;
}
/**
* @method create_handle
* @private
* @description Creates a handle for the resize UI
* @param {boolean} [is_edge=false] - Whether the handle is an edge handle
* @returns {Container} The created handle container
*/
private create_handle(is_edge = false): Container {
const handle = new Container();
handle.eventMode = "static";
handle.cursor = "pointer";
const handle_graphics = new Graphics();
const handle_size = is_edge ? 8 : 10;
handle_graphics
.rect(-handle_size / 2, -handle_size / 2, handle_size, handle_size)
.fill(0xffffff)
.stroke({ width: 1, color: this.HANDLE_COLOR });
handle.addChild(handle_graphics);
const hit_size = is_edge ? this.HIT_AREA_SIZE * 1.5 : this.HIT_AREA_SIZE;
handle.hitArea = new Rectangle(
-hit_size / 2,
-hit_size / 2,
hit_size,
hit_size
);
return handle;
}
/**
* @method create_edge_handles
* @private
* @description Creates edge handles for the resize UI
* @param {Container} container - The container to add handles to
* @param {number} width - Width of the resize area
* @param {number} height - Height of the resize area
* @returns {void}
*/
private create_edge_handles(
container: Container,
width: number,
height: number
): void {
[-1, 1].forEach((i, index) => {
const handle = this.create_handle(true);
handle.rotation = 0;
handle.on("pointerdown", (event: FederatedPointerEvent) => {
this.handle_pointer_down(event, handle, -1, index);
});
handle.x = width / 2;
handle.y = i < 0 ? 0 : height;
handle.cursor = "ns-resize";
container.addChild(handle);
});
[-1, 1].forEach((i, index) => {
const handle = this.create_handle(true);
handle.rotation = 0;
handle.on("pointerdown", (event: FederatedPointerEvent) => {
this.handle_pointer_down(event, handle, -1, index + 2);
});
handle.x = i < 0 ? 0 : width;
handle.y = height / 2;
handle.cursor = "ew-resize";
container.addChild(handle);
});
}
/**
* @method create_corner_handles
* @private
* @description Creates corner handles for the resize UI
* @param {Container} container - The container to add handles to
* @param {number} width - Width of the resize area
* @param {number} height - Height of the resize area
* @returns {void}
*/
private create_corner_handles(
container: Container,
width: number,
height: number
): void {
const corners = [
{ x: 0, y: 0, cursor: "nwse-resize" },
{ x: width, y: 0, cursor: "nesw-resize" },
{ x: 0, y: height, cursor: "nesw-resize" },
{ x: width, y: height, cursor: "nwse-resize" }
];
corners.forEach(({ x, y, cursor }, i) => {
const corner = this.create_handle(false);
corner.x = x;
corner.y = y;
corner.on("pointerdown", (event: FederatedPointerEvent) => {
this.handle_pointer_down(event, corner, i, -1);
});
corner.cursor = cursor;
container.addChild(corner);
});
}
/**
* @method handle_pointer_down
* @private
* @description Handles pointer down events on handles
* @param {FederatedPointerEvent} event - The pointer event
* @param {Container} handle - The handle that was clicked
* @param {number} corner_index - Index of the corner (-1 if not a corner)
* @param {number} edge_index - Index of the edge (-1 if not an edge)
* @returns {void}
*/
private handle_pointer_down(
event: FederatedPointerEvent,
handle: Container,
corner_index: number,
edge_index: number
): void {
if (this.current_subtool !== "size") return;
event.stopPropagation();
this.is_dragging = true;
this.selected_handle = handle;
this.active_corner_index = corner_index;
this.active_edge_index = edge_index;
const local_pos = this.image_editor_context.image_container.toLocal(
event.global
);
this.last_pointer_position = new Point(local_pos.x, local_pos.y);
if (this.image_editor_context.background_image) {
const bg = this.image_editor_context.background_image;
this.original_state = {
width: bg.width,
height: bg.height,
x: bg.position.x,
y: bg.position.y
};
}
}
/**
* Maintains aspect ratio during resizing
* @param new_width - The new width
* @param new_height - The new height
* @param original_aspect_ratio - The original aspect ratio
* @param delta - The delta to apply
* @returns The adjusted dimensions
*/
private maintain_aspect_ratio(
new_width: number,
new_height: number,
original_aspect_ratio: number,
delta: Point
): { width: number; height: number } {
const abs_delta_x = Math.abs(delta.x);
const abs_delta_y = Math.abs(delta.y);
if (abs_delta_x > abs_delta_y * 1.2) {
new_height = new_width / original_aspect_ratio;
} else if (abs_delta_y > abs_delta_x * 1.2) {
new_width = new_height * original_aspect_ratio;
} else {
if (new_width / original_aspect_ratio > new_height) {
new_height = new_width / original_aspect_ratio;
} else {
new_width = new_height * original_aspect_ratio;
}
}
return { width: new_width, height: new_height };
}
/**
* Limits dimensions based on constraints
* @param width - The width to limit
* @param height - The height to limit
* @param maintain_aspect_ratio - Whether to maintain aspect ratio
* @returns The limited dimensions
*/
private limit_dimensions(
width: number,
height: number,
maintain_aspect_ratio: boolean
): { width: number; height: number } {
const max_width = this.dimensions.width;
const max_height = this.dimensions.height;
let new_width = width;
let new_height = height;
if (new_width > max_width) {
if (maintain_aspect_ratio && this.active_corner_index !== -1) {
new_height = (max_width / new_width) * new_height;
}
new_width = max_width;
}
if (new_height > max_height) {
if (maintain_aspect_ratio && this.active_corner_index !== -1) {
new_width = (max_height / new_height) * new_width;
}
new_height = max_height;
}
new_width = Math.max(20, new_width);
new_height = Math.max(20, new_height);
return { width: new_width, height: new_height };
}
/**
* Calculates position deltas based on dimension changes
* @param old_width - The original width
* @param old_height - The original height
* @param new_width - The new width
* @param new_height - The new height
* @returns Object containing x and y position deltas
*/
private calculate_position_deltas(
old_width: number,
old_height: number,
new_width: number,
new_height: number
): { x: number; y: number } {
let delta_x = 0;
let delta_y = 0;
if (this.active_corner_index === 0 || this.active_edge_index === 2) {
delta_x = old_width - new_width;
} else if (this.active_corner_index === 2) {
delta_x = old_width - new_width;
delta_y = 0;
}
if (
this.active_corner_index === 0 ||
this.active_corner_index === 1 ||
this.active_edge_index === 0
) {
delta_y = old_height - new_height;
}
return { x: delta_x, y: delta_y };
}
/**
* Applies boundary constraints to keep the image within the container
* @private
*/
private apply_boundary_constraints(): void {
if (!this.image_editor_context.background_image) return;
const bg = this.image_editor_context.background_image;
const image_container = this.image_editor_context.image_container;
let new_x = bg.position.x;
let new_y = bg.position.y;
const container_width = image_container.width;
const container_height = image_container.height;
const bg_width = bg.width;
const bg_height = bg.height;
const effectiveWidth = container_width - this.borderRegion * 2;
const effectiveHeight = container_height - this.borderRegion * 2;
if (bg_width > effectiveWidth) {
const min_x = -(bg_width - effectiveWidth) + this.borderRegion;
const max_x = this.borderRegion;
new_x = Math.max(min_x, Math.min(max_x, new_x));
} else {
const min_x = this.borderRegion;
const max_x = container_width - bg_width - this.borderRegion;
if (new_x < min_x || new_x > max_x) {
new_x = Math.max(min_x, Math.min(max_x, new_x));
}
}
if (bg_height > effectiveHeight) {
const min_y = -(bg_height - effectiveHeight) + this.borderRegion;
const max_y = this.borderRegion;
new_y = Math.max(min_y, Math.min(max_y, new_y));
} else {
const min_y = this.borderRegion;
const max_y = container_height - bg_height - this.borderRegion;
if (new_y < min_y || new_y > max_y) {
new_y = Math.max(min_y, Math.min(max_y, new_y));
}
}
bg.position.set(new_x, new_y);
if (this.resize_ui_container) {
const total_x = image_container.position.x + new_x * this.scale;
const total_y = image_container.position.y + new_y * this.scale;
this.resize_ui_container.position.set(total_x, total_y);
}
}
/**
* Updates the resize bounds based on the delta
* @param delta - The delta to apply
* @param maintain_aspect_ratio - Whether to maintain the aspect ratio
*/
private update_resize_bounds(
delta: Point,
maintain_aspect_ratio = false
): void {
const background_image = this.image_editor_context.background_image;
if (!background_image) return;
const original_width = background_image.width;
const original_height = background_image.height;
const original_x = background_image.position.x;
const original_y = background_image.position.y;
const original_aspect_ratio = original_width / original_height;
let current_position: Point;
if (this.active_corner_index !== -1) {
switch (this.active_corner_index) {
case 0:
current_position = new Point(
original_x - delta.x,
original_y - delta.y
);
break;
case 1:
current_position = new Point(
original_x + original_width + delta.x,
original_y - delta.y
);
break;
case 2:
current_position = new Point(
original_x - delta.x,
original_y + original_height + delta.y
);
break;
case 3:
current_position = new Point(
original_x + original_width + delta.x,
original_y + original_height + delta.y
);
break;
default:
return;
}
const dimensions = this.handle_direct_corner_resize(
current_position,
original_width,
original_height,
original_x,
original_y,
original_aspect_ratio,
maintain_aspect_ratio
);
background_image.width = dimensions.width;
background_image.height = dimensions.height;
background_image.position.set(dimensions.x, dimensions.y);
} else if (this.active_edge_index !== -1) {
switch (this.active_edge_index) {
case 0:
current_position = new Point(
original_x + original_width / 2,
original_y - delta.y
);
break;
case 1:
current_position = new Point(
original_x + original_width / 2,
original_y + original_height + delta.y
);
break;
case 2:
current_position = new Point(
original_x - delta.x,
original_y + original_height / 2
);
break;
case 3:
current_position = new Point(
original_x + original_width + delta.x,
original_y + original_height / 2
);
break;
default:
return;
}
const dimensions = this.handle_direct_edge_resize(
current_position,
original_width,
original_height,
original_x,
original_y
);
background_image.width = dimensions.width;
background_image.height = dimensions.height;
background_image.position.set(dimensions.x, dimensions.y);
}
this.update_resize_ui();
}
/**
* updates the resize ui position and dimensions
*/
private update_resize_ui(): void {
if (
!this.resize_ui_container ||
!this.image_editor_context.background_image ||
!this.image_editor_context.background_image.position
)
return;
const background_image = this.image_editor_context.background_image;
const image_container = this.image_editor_context.image_container;
const container_global_pos = image_container.getGlobalPosition();
const bg_pos_x = background_image.position.x * this.scale;
const bg_pos_y = background_image.position.y * this.scale;
this.resize_ui_container.position.set(
container_global_pos.x + bg_pos_x,
container_global_pos.y + bg_pos_y
);
const scaled_width = background_image.width * this.scale;
const scaled_height = background_image.height * this.scale;
const outline = this.resize_ui_container.getChildAt(0) as Graphics;
outline
.clear()
.rect(0, 0, scaled_width, scaled_height)
.stroke({ width: 1, color: 0x000000, alignment: 0, alpha: 0.3 });
const dotted_outline = this.resize_ui_container.getChildAt(1) as Graphics;
dotted_outline.clear();
dotted_outline.rect(0, 0, scaled_width, scaled_height).stroke({
width: 1,
color: 0x000000,
alpha: 0.7,
pixelLine: true
});
if (
!this.is_dragging &&
!this.is_moving &&
Math.abs(this.scale - this.last_scale) < 0.001
) {
const dash_length = 5;
const gap_length = 5;
const total_length = dash_length + gap_length;
for (let x = 0; x < scaled_width; x += total_length * 2) {
dotted_outline
.rect(x, 0, Math.min(dash_length, scaled_width - x), 1)
.fill(0x000000);
dotted_outline
.rect(
x,
scaled_height - 1,
Math.min(dash_length, scaled_width - x),
1
)
.fill(0x000000);
}
for (let y = 0; y < scaled_height; y += total_length * 2) {
dotted_outline
.rect(0, y, 1, Math.min(dash_length, scaled_height - y))
.fill(0x000000);
dotted_outline
.rect(
scaled_width - 1,
y,
1,
Math.min(dash_length, scaled_height - y)
)
.fill(0x000000);
}
}
this.last_scale = this.scale;
const move_area = this.resize_ui_container.getChildAt(2) as Graphics;
move_area.clear().rect(0, 0, scaled_width, scaled_height).fill(0xffffff, 0);
this.update_handle_positions(scaled_width, scaled_height);
}
/**
* updates the positions of all handles
* @param width - width of the resize area
* @param height - height of the resize area
*/
private update_handle_positions(width: number, height: number): void {
if (!this.resize_ui_container) return;
const handles = this.resize_ui_container.children.slice(3);
const move_area = this.resize_ui_container.getChildAt(2) as Graphics;
move_area.clear().rect(0, 0, width, height).fill(0xffffff, 0);
const corners = handles.slice(0, 4);
const cornerPositions = [
{ x: 0, y: 0 },
{ x: width, y: 0 },
{ x: 0, y: height },
{ x: width, y: height }
];
corners.forEach((handle, i) => {
handle.position.set(cornerPositions[i].x, cornerPositions[i].y);
});
const edges = handles.slice(4);
edges.forEach((handle, i) => {
if (i < 2) {
handle.position.set(width / 2, i === 0 ? 0 : height);
} else {
handle.position.set(i === 2 ? 0 : width, height / 2);
}
});
}
/**
* sets up event listeners for the resize tool
*/
private setup_event_listeners(): void {
const stage = this.image_editor_context.app.stage;
stage.eventMode = "static";
stage.on("pointermove", this.handle_pointer_move.bind(this));
stage.on("pointerup", this.handle_pointer_up.bind(this));
stage.on("pointerupoutside", this.handle_pointer_up.bind(this));
this.setup_dom_event_listeners();
}
/**
* Sets up direct DOM event listeners for dragging the background image
*/
private setup_dom_event_listeners(): void {
this.cleanup_dom_event_listeners();
const canvas = this.image_editor_context.app.canvas;
this.dom_mousedown_handler = (e: MouseEvent) => {
if (this.current_subtool !== "size") return;
if (this.is_dragging || this.selected_handle) return;
if (!this.image_editor_context.background_image) return;
const bg = this.image_editor_context.background_image;
const container = this.image_editor_context.image_container;
const containerBounds = container.getBounds();
const rect = canvas.getBoundingClientRect();
const x = e.clientX - rect.left;
const y = e.clientY - rect.top;
const localX = (x - containerBounds.x) / this.scale;
const localY = (y - containerBounds.y) / this.scale;
if (
localX >= bg.position.x &&
localX <= bg.position.x + bg.width &&
localY >= bg.position.y &&
localY <= bg.position.y + bg.height
) {
this.is_moving = true;
this.last_pointer_position = new Point(localX, localY);
this.original_state = {
width: bg.width,
height: bg.height,
x: bg.position.x,
y: bg.position.y
};
e.preventDefault();
e.stopPropagation();
}
};
this.dom_mousemove_handler = (e: MouseEvent) => {
if (this.current_subtool !== "size" || !this.is_moving) return;
if (
!this.last_pointer_position ||
!this.image_editor_context.background_image
)
return;
const container = this.image_editor_context.image_container;
const containerBounds = container.getBounds();
const rect = canvas.getBoundingClientRect();
const x = e.clientX - rect.left;
const y = e.clientY - rect.top;
const localX = (x - containerBounds.x) / this.scale;
const localY = (y - containerBounds.y) / this.scale;
const current_position = new Point(localX, localY);
this.handle_image_dragging(current_position);
this.last_pointer_position = current_position;
e.preventDefault();
e.stopPropagation();
};
this.dom_mouseup_handler = (e: MouseEvent) => {
if (this.current_subtool !== "size") return;
if (this.original_state && this.image_editor_context.background_image) {
const bg = this.image_editor_context.background_image;
const new_state = {
width: bg.width,
height: bg.height,
x: bg.position.x,
y: bg.position.y
};
if (
this.original_state.width !== new_state.width ||
this.original_state.height !== new_state.height ||
this.original_state.x !== new_state.x ||
this.original_state.y !== new_state.y
) {
const resize_command = new ResizeCommand(
this.image_editor_context,
this.original_state,
new_state,
this.update_resize_ui.bind(this)
);
this.image_editor_context.execute_command(resize_command);
}
this.original_state = null;
}
this.is_moving = false;
this.last_pointer_position = null;
this.update_resize_ui();
e.preventDefault();
e.stopPropagation();
};
canvas.addEventListener("mousedown", this.dom_mousedown_handler);
window.addEventListener("mousemove", this.dom_mousemove_handler);
window.addEventListener("mouseup", this.dom_mouseup_handler);
}
/**
* Cleans up DOM event listeners
*/
private cleanup_dom_event_listeners(): void {
const canvas = this.image_editor_context.app.canvas;
if (this.dom_mousedown_handler) {
canvas.removeEventListener("mousedown", this.dom_mousedown_handler);
this.dom_mousedown_handler = null;
}
if (this.dom_mousemove_handler) {
window.removeEventListener("mousemove", this.dom_mousemove_handler);
this.dom_mousemove_handler = null;
}
if (this.dom_mouseup_handler) {
window.removeEventListener("mouseup", this.dom_mouseup_handler);
this.dom_mouseup_handler = null;
}
}
/**
* removes event listeners for the resize tool
*/
private cleanup_event_listeners(): void {
const stage = this.image_editor_context.app.stage;
stage.off("pointermove", this.handle_pointer_move.bind(this));
stage.off("pointerup", this.handle_pointer_up.bind(this));
stage.off("pointerupoutside", this.handle_pointer_up.bind(this));
this.cleanup_dom_event_listeners();
}
/**
* Handles pointer move events
*/
private handle_pointer_move(event: FederatedPointerEvent): void {
if (this.current_subtool !== "size") return;
const local_pos = this.image_editor_context.image_container.toLocal(
event.global
);
const current_position = new Point(local_pos.x, local_pos.y);
if (this.is_moving && this.last_pointer_position) {
this.handle_image_dragging(current_position);
this.last_pointer_position = current_position;
} else if (this.is_dragging && this.selected_handle) {
if (!this.image_editor_context.background_image) return;
const bg = this.image_editor_context.background_image;
const maintain_aspect_ratio =
this.active_corner_index !== -1 && !event.shiftKey;
const original_width = bg.width;
const original_height = bg.height;
const original_x = bg.position.x;
const original_y = bg.position.y;
const original_aspect_ratio = original_width / original_height;
let dimensions: { width: number; height: number; x: number; y: number };
if (this.active_corner_index !== -1) {
dimensions = this.handle_direct_corner_resize(
current_position,
original_width,
original_height,
original_x,
original_y,
original_aspect_ratio,
maintain_aspect_ratio
);
} else if (this.active_edge_index !== -1) {
dimensions = this.handle_direct_edge_resize(
current_position,
original_width,
original_height,
original_x,
original_y
);
} else {
return;
}
dimensions = this.limit_dimensions_to_container(
dimensions,
original_x,
original_y,
original_width,
original_height,
maintain_aspect_ratio
);
bg.width = dimensions.width;
bg.height = dimensions.height;
bg.position.set(dimensions.x, dimensions.y);
this.update_resize_ui();
this.last_pointer_position = current_position;
}
}
/**
* handles pointer up events
*/
private handle_pointer_up(): void {
if (this.current_subtool !== "size") return;
this.is_dragging = false;
this.is_moving = false;
this.selected_handle = null;
this.last_pointer_position = null;
this.active_corner_index = -1;
this.active_edge_index = -1;
this.update_resize_ui();
this.notify("change");
}
/**
* Handles dragging of the background image
* @param current_position - The current pointer position
* @private
*/
private handle_image_dragging(current_position: Point): void {
if (
!this.last_pointer_position ||
!this.image_editor_context.background_image
) {
return;
}
const bg = this.image_editor_context.background_image;
const image_container =
this.image_editor_context.image_container.getLocalBounds();
const dx = current_position.x - this.last_pointer_position.x;
const dy = current_position.y - this.last_pointer_position.y;
let new_x = bg.position.x + dx;
let new_y = bg.position.y + dy;
const container_width = image_container.width;
const container_height = image_container.height;
const bg_width = bg.width;
const bg_height = bg.height;
const effectiveWidth = container_width - this.borderRegion * 2;
const effectiveHeight = container_height - this.borderRegion * 2;
if (bg_width > effectiveWidth) {
const min_x = -(bg_width - effectiveWidth) + this.borderRegion;
const max_x = this.borderRegion;
new_x = Math.max(min_x, Math.min(max_x, new_x));
} else {
const min_x = this.borderRegion;
const max_x = container_width - bg_width - this.borderRegion;
new_x = Math.max(min_x, Math.min(max_x, new_x));
}
if (bg_height > effectiveHeight) {
const min_y = -(bg_height - effectiveHeight) + this.borderRegion;
const max_y = this.borderRegion;
new_y = Math.max(min_y, Math.min(max_y, new_y));
} else {
const min_y = this.borderRegion;
const max_y = container_height - bg_height - this.borderRegion;
new_y = Math.max(min_y, Math.min(max_y, new_y));
}
bg.position.set(new_x, new_y);
this.update_resize_ui();
}
/**
* Handles corner resizing
* @param current_position - The current mouse position
* @param original_width - The original width
* @param original_height - The original height
* @param original_x - The original x position
* @param original_y - The original y position
* @param original_aspect_ratio - The original aspect ratio
* @param maintain_aspect_ratio - Whether to maintain aspect ratio
* @returns The new dimensions and position
* @private
*/
private handle_direct_corner_resize(
current_position: Point,
original_width: number,
original_height: number,
original_x: number,
original_y: number,
original_aspect_ratio: number,
maintain_aspect_ratio: boolean
): { width: number; height: number; x: number; y: number } {
let raw_width = 0;
let raw_height = 0;
let new_x = original_x;
let new_y = original_y;
switch (this.active_corner_index) {
case 0:
raw_width = original_x + original_width - current_position.x;
raw_height = original_y + original_height - current_position.y;
break;
case 1:
raw_width = current_position.x - original_x;
raw_height = original_y + original_height - current_position.y;
break;
case 2:
raw_width = original_x + original_width - current_position.x;
raw_height = current_position.y - original_y;
break;
case 3:
raw_width = current_position.x - original_x;
raw_height = current_position.y - original_y;
break;
}
raw_width = Math.max(20, raw_width);
raw_height = Math.max(20, raw_height);
let new_width = raw_width;
let new_height = raw_height;
if (maintain_aspect_ratio) {
const diagonal_vector = {
x: current_position.x - (original_x + original_width / 2),
y: current_position.y - (original_y + original_height / 2)
};
const angle = Math.abs(Math.atan2(diagonal_vector.y, diagonal_vector.x));
if (angle < Math.PI / 4 || angle > (3 * Math.PI) / 4) {
new_height = new_width / original_aspect_ratio;
} else {
new_width = new_height * original_aspect_ratio;
}
}
switch (this.active_corner_index) {
case 0:
new_x = original_x + original_width - new_width;
new_y = original_y + original_height - new_height;
break;
case 1:
new_y = original_y + original_height - new_height;
break;
case 2:
new_x = original_x + original_width - new_width;
break;
case 3:
break;
}
return { width: new_width, height: new_height, x: new_x, y: new_y };
}
/**
* Handles edge resizing
* @param current_position - The current mouse position
* @param original_width - The original width
* @param original_height - The original height
* @param original_x - The original x position
* @param original_y - The original y position
* @returns The new dimensions and position
* @private
*/
private handle_direct_edge_resize(
current_position: Point,
original_width: number,
original_height: number,
original_x: number,
original_y: number
): { width: number; height: number; x: number; y: number } {
let new_width = original_width;
let new_height = original_height;
let new_x = original_x;
let new_y = original_y;
switch (this.active_edge_index) {
case 0:
new_height = Math.max(
20,
original_y + original_height - current_position.y
);
new_y = current_position.y;
break;
case 1:
new_height = Math.max(20, current_position.y - original_y);
break;
case 2:
new_width = Math.max(
20,
original_x + original_width - current_position.x
);
new_x = current_position.x;
break;
case 3:
new_width = Math.max(20, current_position.x - original_x);
break;
}
return { width: new_width, height: new_height, x: new_x, y: new_y };
}
/**
* Limits dimensions to container size
* @param dimensions - The dimensions to limit
* @param original_x - The original x position
* @param original_y - The original y position
* @param original_width - The original width
* @param original_height - The original height
* @param maintain_aspect_ratio - Whether to maintain aspect ratio
* @returns The limited dimensions and position
* @private
*/
private limit_dimensions_to_container(
dimensions: { width: number; height: number; x: number; y: number },
original_x: number,
original_y: number,
original_width: number,
original_height: number,
maintain_aspect_ratio: boolean
): { width: number; height: number; x: number; y: number } {
let {
width: new_width,
height: new_height,
x: new_x,
y: new_y
} = dimensions;
const effective_container_width =
this.dimensions.width - this.borderRegion * 2;
const effective_container_height =
this.dimensions.height - this.borderRegion * 2;
const pre_limit_width = new_width;
const pre_limit_height = new_height;
const size_limited = this.apply_size_limits(
new_width,
new_height,
effective_container_width,
effective_container_height,
maintain_aspect_ratio,
pre_limit_width / pre_limit_height
);
new_width = size_limited.width;
new_height = size_limited.height;
const position_adjusted = this.adjust_position_for_resizing(
new_width,
new_height,
original_x,
original_y,
original_width,
original_height
);
new_x = position_adjusted.x;
new_y = position_adjusted.y;
const border_constrained = this.apply_border_constraints(
new_width,
new_height,
new_x,
new_y,
maintain_aspect_ratio,
pre_limit_width / pre_limit_height
);
return border_constrained;
}
/**
* Apply size limits to ensure dimensions don't exceed container
* @private
*/
private apply_size_limits(
width: number,
height: number,
max_width: number,
max_height: number,
maintain_aspect_ratio: boolean,
aspect_ratio: number
): { width: number; height: number } {
let new_width = width;
let new_height = height;
const needs_width_limit = new_width > max_width;
const needs_height_limit = new_height > max_height;
if (needs_width_limit && needs_height_limit) {
const width_scale = max_width / new_width;
const height_scale = max_height / new_height;
if (width_scale < height_scale) {
new_width = max_width;
if (maintain_aspect_ratio) {
new_height = new_width / aspect_ratio;
}
} else {
new_height = max_height;
if (maintain_aspect_ratio) {
new_width = new_height * aspect_ratio;
}
}
} else if (needs_width_limit) {
new_width = max_width;
if (maintain_aspect_ratio) {
new_height = new_width / aspect_ratio;
}
} else if (needs_height_limit) {
new_height = max_height;
if (maintain_aspect_ratio) {
new_width = new_height * aspect_ratio;
}
}
return { width: new_width, height: new_height };
}
/**
* Adjust position based on which handles are being dragged
* @private
*/
private adjust_position_for_resizing(
new_width: number,
new_height: number,
original_x: number,
original_y: number,
original_width: number,
original_height: number
): { x: number; y: number } {
let new_x = original_x;
let new_y = original_y;
switch (this.active_corner_index) {
case 0:
new_x = original_x + original_width - new_width;
new_y = original_y + original_height - new_height;
break;
case 1:
new_y = original_y + original_height - new_height;
break;
case 2:
new_x = original_x + original_width - new_width;
break;
case 3:
break;
}
if (this.active_edge_index !== -1) {
switch (this.active_edge_index) {
case 0:
new_y = original_y + original_height - new_height;
break;
case 2:
new_x = original_x + original_width - new_width;
break;
}
}
return { x: new_x, y: new_y };
}
/**
* Apply border region constraints to prevent image from intruding on border
* @private
*/
private apply_border_constraints(
width: number,
height: number,
x: number,
y: number,
maintain_aspect_ratio: boolean,
aspect_ratio: number
): { width: number; height: number; x: number; y: number } {
const top_left_constrained = this.apply_top_left_constraints(
width,
height,
x,
y,
maintain_aspect_ratio,
aspect_ratio
);
const all_constrained = this.apply_bottom_right_constraints(
top_left_constrained.width,
top_left_constrained.height,
top_left_constrained.x,
top_left_constrained.y,
maintain_aspect_ratio,
aspect_ratio
);
all_constrained.width = Math.max(20, all_constrained.width);
all_constrained.height = Math.max(20, all_constrained.height);
return all_constrained;
}
/**
* Apply top and left border constraints
* @private
*/
private apply_top_left_constraints(
width: number,
height: number,
x: number,
y: number,
maintain_aspect_ratio: boolean,
aspect_ratio: number
): { width: number; height: number; x: number; y: number } {
let new_width = width;
let new_height = height;
let new_x = x;
let new_y = y;
if (new_x < this.borderRegion) {
if (
this.active_corner_index === 0 ||
this.active_corner_index === 2 ||
this.active_edge_index === 2
) {
new_width -= this.borderRegion - new_x;
if (maintain_aspect_ratio) {
new_height = new_width / aspect_ratio;
}
}
new_x = this.borderRegion;
}
if (new_y < this.borderRegion) {
if (
this.active_corner_index === 0 ||
this.active_corner_index === 1 ||
this.active_edge_index === 0
) {
new_height -= this.borderRegion - new_y;
if (maintain_aspect_ratio) {
new_width = new_height * aspect_ratio;
}
}
new_y = this.borderRegion;
}
return { width: new_width, height: new_height, x: new_x, y: new_y };
}
/**
* Apply bottom and right border constraints
* @private
*/
private apply_bottom_right_constraints(
width: number,
height: number,
x: number,
y: number,
maintain_aspect_ratio: boolean,
aspect_ratio: number
): { width: number; height: number; x: number; y: number } {
let new_width = width;
let new_height = height;
let new_x = x;
let new_y = y;
if (new_x + new_width > this.dimensions.width - this.borderRegion) {
if (
this.active_corner_index === 1 ||
this.active_corner_index === 3 ||
this.active_edge_index === 3
) {
new_width = this.dimensions.width - this.borderRegion - new_x;
if (maintain_aspect_ratio) {
new_height = new_width / aspect_ratio;
}
} else {
const right_edge = new_x + new_width;
const excess = right_edge - (this.dimensions.width - this.borderRegion);
new_x = Math.max(this.borderRegion, new_x - excess);
}
}
if (new_y + new_height > this.dimensions.height - this.borderRegion) {
if (
this.active_corner_index === 2 ||
this.active_corner_index === 3 ||
this.active_edge_index === 1
) {
new_height = this.dimensions.height - this.borderRegion - new_y;
if (maintain_aspect_ratio) {
new_width = new_height * aspect_ratio;
}
} else {
const bottom_edge = new_y + new_height;
const excess =
bottom_edge - (this.dimensions.height - this.borderRegion);
new_y = Math.max(this.borderRegion, new_y - excess);
}
}
return { width: new_width, height: new_height, x: new_x, y: new_y };
}
/**
* Shows the resize UI
* @private
*/
private show_resize_ui(): void {
if (this.resize_ui_container) {
this.resize_ui_container.visible = true;
this.update_resize_ui();
}
if (this.image_editor_context.background_image) {
const bg = this.image_editor_context.background_image;
this.current_cursor = bg.cursor;
bg.cursor = "move";
}
this.setup_dom_event_listeners();
}
/**
* Hides the resize UI
* @private
*/
private hide_resize_ui(): void {
if (this.resize_ui_container) {
this.resize_ui_container.visible = false;
}
if (this.image_editor_context.background_image) {
const bg = this.image_editor_context.background_image;
bg.cursor = this.current_cursor;
}
this.cleanup_dom_event_listeners();
}
on<T extends string>(event: T, callback: () => void): void {
this.event_callbacks.set(event, [
...(this.event_callbacks.get(event) || []),
callback
]);
}
off<T extends string>(event: T, callback: () => void): void {
this.event_callbacks.set(
event,
this.event_callbacks.get(event)?.filter((cb) => cb !== callback) || []
);
}
private notify<T extends string>(event: T): void {
for (const callback of this.event_callbacks.get(event) || []) {
callback();
}
}
/**
* Sets the border region explicitly
* @param borderRegion The border region size in pixels
*/
public set_border_region(borderRegion: number): void {
this.borderRegion = borderRegion;
if (this.image_editor_context?.background_image) {
(this.image_editor_context.background_image as any).borderRegion =
borderRegion;
}
if (this.resize_ui_container) {
this.update_resize_ui();
}
if (
this.current_subtool === "size" &&
this.image_editor_context?.background_image
) {
this.apply_boundary_constraints();
}
}
}