import { Container, Graphics, Point, Rectangle, FederatedPointerEvent, type FederatedOptions } from "pixi.js"; import { type ImageEditorContext, type Tool } from "../core/editor"; import { type Tool as ToolbarTool, type Subtool } from "../Toolbar.svelte"; import { type Command } from "../core/commands"; /** * Command that handles resizing the image and supports undo/redo */ export class ResizeCommand implements Command { private original_width: number; private original_height: number; private original_x: number; private original_y: number; private new_width: number; private new_height: number; private new_x: number; private new_y: number; private reset_ui: () => void; name: string; constructor( private context: ImageEditorContext, original_state: { width: number; height: number; x: number; y: number }, new_state: { width: number; height: number; x: number; y: number }, reset_ui: () => void ) { this.name = "Resize"; this.original_width = original_state.width; this.original_height = original_state.height; this.original_x = original_state.x; this.original_y = original_state.y; this.new_width = new_state.width; this.new_height = new_state.height; this.new_x = new_state.x; this.new_y = new_state.y; this.reset_ui = reset_ui; } async execute(context?: ImageEditorContext): Promise { if (context) { this.context = context; } if (!this.context.background_image) return; this.context.background_image.width = this.new_width; this.context.background_image.height = this.new_height; this.context.background_image.position.set(this.new_x, this.new_y); this.reset_ui(); } async undo(): Promise { if (!this.context.background_image) return; this.context.background_image.width = this.original_width; this.context.background_image.height = this.original_height; this.context.background_image.position.set( this.original_x, this.original_y ); this.reset_ui(); } } /** * @class ResizeTool * @implements {Tool} * @description Implements the resize tool functionality for the image editor */ export class ResizeTool implements Tool { name = "resize" as const; private image_editor_context!: ImageEditorContext; current_tool: ToolbarTool = "image"; current_subtool: Subtool = "size"; private current_cursor: FederatedOptions["cursor"] = "unset"; private readonly CORNER_SIZE = 25; private readonly LINE_THICKNESS = 5; private readonly HANDLE_COLOR = 0x000000; private readonly HIT_AREA_SIZE = 40; private borderRegion = 0; private is_dragging = false; private selected_handle: Container | null = null; private active_corner_index = -1; private active_edge_index = -1; private last_pointer_position: Point | null = null; private resize_ui_container: Container | null = null; private dimensions: { width: number; height: number } = { width: 0, height: 0 }; private position: { x: number; y: number } = { x: 0, y: 0 }; private scale = 1; private is_moving = false; private dom_mousedown_handler: ((e: MouseEvent) => void) | null = null; private dom_mousemove_handler: ((e: MouseEvent) => void) | null = null; private dom_mouseup_handler: ((e: MouseEvent) => void) | null = null; private event_callbacks: Map void)[]> = new Map(); private last_scale = 1; private original_state: { width: number; height: number; x: number; y: number; } | null = null; /** * @method setup * @async * @description Sets up the resize tool with the given context and tool/subtool * @param {ImageEditorContext} context - The image editor context * @param {ToolbarTool} tool - The current tool * @param {Subtool} subtool - The current subtool * @returns {Promise} */ async setup( context: ImageEditorContext, tool: ToolbarTool, subtool: Subtool ): Promise { this.image_editor_context = context; this.current_tool = tool; this.current_subtool = subtool; if (context.background_image) { if ((context.background_image as any).borderRegion !== undefined) { this.borderRegion = (context.background_image as any).borderRegion; } else { const bg = context.background_image; const container = context.image_container; const isHorizontallyCentered = Math.abs(bg.position.x - (container.width - bg.width) / 2) < 2; const isVerticallyCentered = Math.abs(bg.position.y - (container.height - bg.height) / 2) < 2; if (!isHorizontallyCentered || !isVerticallyCentered) { this.borderRegion = Math.max(bg.position.x, bg.position.y); (context.background_image as any).borderRegion = this.borderRegion; } } } context.dimensions.subscribe((dimensions) => { this.dimensions = dimensions; if (this.resize_ui_container) { this.update_resize_ui(); } }); context.position.subscribe((position) => { this.position = position; if ( this.resize_ui_container && this.current_tool === "image" && this.current_subtool === "size" ) { this.update_resize_ui(); } }); context.scale.subscribe((scale) => { this.scale = scale; if ( this.resize_ui_container && this.current_tool === "image" && this.current_subtool === "size" ) { this.update_resize_ui(); } }); await this.init_resize_ui(); this.setup_event_listeners(); if ( this.current_subtool === "size" && this.image_editor_context.background_image ) { const bg = this.image_editor_context.background_image; const container = this.image_editor_context.image_container; const bg_width = bg.width; const bg_height = bg.height; const container_bounds = container.getLocalBounds(); const container_width = container_bounds.width; const container_height = container_bounds.height; const min_x = -(bg_width - container_width); const min_y = -(bg_height - container_height); const max_x = 0; const max_y = 0; const x_out_of_bounds = bg_width > container_width && (bg.position.x < min_x || bg.position.x > max_x); const y_out_of_bounds = bg_height > container_height && (bg.position.y < min_y || bg.position.y > max_y); if (x_out_of_bounds || y_out_of_bounds) { this.apply_boundary_constraints(); } } } /** * @method cleanup * @description Cleans up the resize tool resources and removes event listeners * @returns {void} */ cleanup(): void { if (this.resize_ui_container) { this.image_editor_context.app.stage.removeChild(this.resize_ui_container); } this.cleanup_event_listeners(); } /** * @method set_tool * @description Sets the current tool and subtool, updating UI visibility * @param {ToolbarTool} tool - The tool to set * @param {Subtool} subtool - The subtool to set * @returns {void} */ set_tool(tool: ToolbarTool, subtool: Subtool): void { this.current_tool = tool; this.current_subtool = subtool; if (tool === "image" && subtool === "size") { if (this.image_editor_context.background_image) { const storedBorderRegion = ( this.image_editor_context.background_image as any ).borderRegion; if (typeof storedBorderRegion === "number" && storedBorderRegion > 0) { this.borderRegion = storedBorderRegion; } } this.show_resize_ui(); if (this.image_editor_context.background_image) { const bg = this.image_editor_context.background_image; const container = this.image_editor_context.image_container; const bg_width = bg.width; const bg_height = bg.height; const container_bounds = container.getLocalBounds(); const container_width = container_bounds.width; const container_height = container_bounds.height; const effectiveWidth = container_width - this.borderRegion * 2; const effectiveHeight = container_height - this.borderRegion * 2; const min_x = bg_width > effectiveWidth ? -(bg_width - effectiveWidth) + this.borderRegion : this.borderRegion; const max_x = bg_width > effectiveWidth ? this.borderRegion : container_width - bg_width - this.borderRegion; const min_y = bg_height > effectiveHeight ? -(bg_height - effectiveHeight) + this.borderRegion : this.borderRegion; const max_y = bg_height > effectiveHeight ? this.borderRegion : container_height - bg_height - this.borderRegion; const x_out_of_bounds = bg.position.x < min_x || bg.position.x > max_x; const y_out_of_bounds = bg.position.y < min_y || bg.position.y > max_y; if (x_out_of_bounds || y_out_of_bounds) { this.apply_boundary_constraints(); } } } else { this.hide_resize_ui(); } } /** * @method init_resize_ui * @private * @async * @description Initializes the resize UI elements and sets up the update loop * @returns {Promise} */ private async init_resize_ui(): Promise { this.resize_ui_container = this.make_resize_ui( this.dimensions.width * this.scale, this.dimensions.height * this.scale ); this.resize_ui_container.position.set(this.position.x, this.position.y); this.resize_ui_container.visible = false; this.image_editor_context.app.stage.addChild(this.resize_ui_container); } /** * @method make_resize_ui * @private * @description Creates the resize UI with the specified dimensions * @param {number} width - Width of the resize area * @param {number} height - Height of the resize area * @returns {Container} The created resize UI container */ private make_resize_ui(width: number, height: number): Container { const resize_container = new Container(); resize_container.eventMode = "static"; resize_container.interactiveChildren = true; const outline = new Graphics().rect(0, 0, width, height).stroke({ width: 1, color: 0x000000, alignment: 0, alpha: 0.3 }); const dotted_outline = new Graphics(); dotted_outline.rect(0, 0, width, height).stroke({ width: 1, color: 0x000000, alpha: 0.7, pixelLine: true }); const dash_length = 5; const gap_length = 5; const total_length = dash_length + gap_length; for (let x = 0; x < width; x += total_length * 2) { dotted_outline .rect(x, 0, Math.min(dash_length, width - x), 1) .fill(0x000000); dotted_outline .rect(x, height - 1, Math.min(dash_length, width - x), 1) .fill(0x000000); } for (let y = 0; y < height; y += total_length * 2) { dotted_outline .rect(0, y, 1, Math.min(dash_length, height - y)) .fill(0x000000); dotted_outline .rect(width - 1, y, 1, Math.min(dash_length, height - y)) .fill(0x000000); } resize_container.addChild(outline); resize_container.addChild(dotted_outline); const move_area = new Graphics() .rect(0, 0, width, height) .fill(0xffffff, 0); move_area.eventMode = "static"; move_area.cursor = "move"; resize_container.addChild(move_area); this.create_corner_handles(resize_container, width, height); this.create_edge_handles(resize_container, width, height); return resize_container; } /** * @method create_handle * @private * @description Creates a handle for the resize UI * @param {boolean} [is_edge=false] - Whether the handle is an edge handle * @returns {Container} The created handle container */ private create_handle(is_edge = false): Container { const handle = new Container(); handle.eventMode = "static"; handle.cursor = "pointer"; const handle_graphics = new Graphics(); const handle_size = is_edge ? 8 : 10; handle_graphics .rect(-handle_size / 2, -handle_size / 2, handle_size, handle_size) .fill(0xffffff) .stroke({ width: 1, color: this.HANDLE_COLOR }); handle.addChild(handle_graphics); const hit_size = is_edge ? this.HIT_AREA_SIZE * 1.5 : this.HIT_AREA_SIZE; handle.hitArea = new Rectangle( -hit_size / 2, -hit_size / 2, hit_size, hit_size ); return handle; } /** * @method create_edge_handles * @private * @description Creates edge handles for the resize UI * @param {Container} container - The container to add handles to * @param {number} width - Width of the resize area * @param {number} height - Height of the resize area * @returns {void} */ private create_edge_handles( container: Container, width: number, height: number ): void { [-1, 1].forEach((i, index) => { const handle = this.create_handle(true); handle.rotation = 0; handle.on("pointerdown", (event: FederatedPointerEvent) => { this.handle_pointer_down(event, handle, -1, index); }); handle.x = width / 2; handle.y = i < 0 ? 0 : height; handle.cursor = "ns-resize"; container.addChild(handle); }); [-1, 1].forEach((i, index) => { const handle = this.create_handle(true); handle.rotation = 0; handle.on("pointerdown", (event: FederatedPointerEvent) => { this.handle_pointer_down(event, handle, -1, index + 2); }); handle.x = i < 0 ? 0 : width; handle.y = height / 2; handle.cursor = "ew-resize"; container.addChild(handle); }); } /** * @method create_corner_handles * @private * @description Creates corner handles for the resize UI * @param {Container} container - The container to add handles to * @param {number} width - Width of the resize area * @param {number} height - Height of the resize area * @returns {void} */ private create_corner_handles( container: Container, width: number, height: number ): void { const corners = [ { x: 0, y: 0, cursor: "nwse-resize" }, { x: width, y: 0, cursor: "nesw-resize" }, { x: 0, y: height, cursor: "nesw-resize" }, { x: width, y: height, cursor: "nwse-resize" } ]; corners.forEach(({ x, y, cursor }, i) => { const corner = this.create_handle(false); corner.x = x; corner.y = y; corner.on("pointerdown", (event: FederatedPointerEvent) => { this.handle_pointer_down(event, corner, i, -1); }); corner.cursor = cursor; container.addChild(corner); }); } /** * @method handle_pointer_down * @private * @description Handles pointer down events on handles * @param {FederatedPointerEvent} event - The pointer event * @param {Container} handle - The handle that was clicked * @param {number} corner_index - Index of the corner (-1 if not a corner) * @param {number} edge_index - Index of the edge (-1 if not an edge) * @returns {void} */ private handle_pointer_down( event: FederatedPointerEvent, handle: Container, corner_index: number, edge_index: number ): void { if (this.current_subtool !== "size") return; event.stopPropagation(); this.is_dragging = true; this.selected_handle = handle; this.active_corner_index = corner_index; this.active_edge_index = edge_index; const local_pos = this.image_editor_context.image_container.toLocal( event.global ); this.last_pointer_position = new Point(local_pos.x, local_pos.y); if (this.image_editor_context.background_image) { const bg = this.image_editor_context.background_image; this.original_state = { width: bg.width, height: bg.height, x: bg.position.x, y: bg.position.y }; } } /** * Maintains aspect ratio during resizing * @param new_width - The new width * @param new_height - The new height * @param original_aspect_ratio - The original aspect ratio * @param delta - The delta to apply * @returns The adjusted dimensions */ private maintain_aspect_ratio( new_width: number, new_height: number, original_aspect_ratio: number, delta: Point ): { width: number; height: number } { const abs_delta_x = Math.abs(delta.x); const abs_delta_y = Math.abs(delta.y); if (abs_delta_x > abs_delta_y * 1.2) { new_height = new_width / original_aspect_ratio; } else if (abs_delta_y > abs_delta_x * 1.2) { new_width = new_height * original_aspect_ratio; } else { if (new_width / original_aspect_ratio > new_height) { new_height = new_width / original_aspect_ratio; } else { new_width = new_height * original_aspect_ratio; } } return { width: new_width, height: new_height }; } /** * Limits dimensions based on constraints * @param width - The width to limit * @param height - The height to limit * @param maintain_aspect_ratio - Whether to maintain aspect ratio * @returns The limited dimensions */ private limit_dimensions( width: number, height: number, maintain_aspect_ratio: boolean ): { width: number; height: number } { const max_width = this.dimensions.width; const max_height = this.dimensions.height; let new_width = width; let new_height = height; if (new_width > max_width) { if (maintain_aspect_ratio && this.active_corner_index !== -1) { new_height = (max_width / new_width) * new_height; } new_width = max_width; } if (new_height > max_height) { if (maintain_aspect_ratio && this.active_corner_index !== -1) { new_width = (max_height / new_height) * new_width; } new_height = max_height; } new_width = Math.max(20, new_width); new_height = Math.max(20, new_height); return { width: new_width, height: new_height }; } /** * Calculates position deltas based on dimension changes * @param old_width - The original width * @param old_height - The original height * @param new_width - The new width * @param new_height - The new height * @returns Object containing x and y position deltas */ private calculate_position_deltas( old_width: number, old_height: number, new_width: number, new_height: number ): { x: number; y: number } { let delta_x = 0; let delta_y = 0; if (this.active_corner_index === 0 || this.active_edge_index === 2) { delta_x = old_width - new_width; } else if (this.active_corner_index === 2) { delta_x = old_width - new_width; delta_y = 0; } if ( this.active_corner_index === 0 || this.active_corner_index === 1 || this.active_edge_index === 0 ) { delta_y = old_height - new_height; } return { x: delta_x, y: delta_y }; } /** * Applies boundary constraints to keep the image within the container * @private */ private apply_boundary_constraints(): void { if (!this.image_editor_context.background_image) return; const bg = this.image_editor_context.background_image; const image_container = this.image_editor_context.image_container; let new_x = bg.position.x; let new_y = bg.position.y; const container_width = image_container.width; const container_height = image_container.height; const bg_width = bg.width; const bg_height = bg.height; const effectiveWidth = container_width - this.borderRegion * 2; const effectiveHeight = container_height - this.borderRegion * 2; if (bg_width > effectiveWidth) { const min_x = -(bg_width - effectiveWidth) + this.borderRegion; const max_x = this.borderRegion; new_x = Math.max(min_x, Math.min(max_x, new_x)); } else { const min_x = this.borderRegion; const max_x = container_width - bg_width - this.borderRegion; if (new_x < min_x || new_x > max_x) { new_x = Math.max(min_x, Math.min(max_x, new_x)); } } if (bg_height > effectiveHeight) { const min_y = -(bg_height - effectiveHeight) + this.borderRegion; const max_y = this.borderRegion; new_y = Math.max(min_y, Math.min(max_y, new_y)); } else { const min_y = this.borderRegion; const max_y = container_height - bg_height - this.borderRegion; if (new_y < min_y || new_y > max_y) { new_y = Math.max(min_y, Math.min(max_y, new_y)); } } bg.position.set(new_x, new_y); if (this.resize_ui_container) { const total_x = image_container.position.x + new_x * this.scale; const total_y = image_container.position.y + new_y * this.scale; this.resize_ui_container.position.set(total_x, total_y); } } /** * Updates the resize bounds based on the delta * @param delta - The delta to apply * @param maintain_aspect_ratio - Whether to maintain the aspect ratio */ private update_resize_bounds( delta: Point, maintain_aspect_ratio = false ): void { const background_image = this.image_editor_context.background_image; if (!background_image) return; const original_width = background_image.width; const original_height = background_image.height; const original_x = background_image.position.x; const original_y = background_image.position.y; const original_aspect_ratio = original_width / original_height; let current_position: Point; if (this.active_corner_index !== -1) { switch (this.active_corner_index) { case 0: current_position = new Point( original_x - delta.x, original_y - delta.y ); break; case 1: current_position = new Point( original_x + original_width + delta.x, original_y - delta.y ); break; case 2: current_position = new Point( original_x - delta.x, original_y + original_height + delta.y ); break; case 3: current_position = new Point( original_x + original_width + delta.x, original_y + original_height + delta.y ); break; default: return; } const dimensions = this.handle_direct_corner_resize( current_position, original_width, original_height, original_x, original_y, original_aspect_ratio, maintain_aspect_ratio ); background_image.width = dimensions.width; background_image.height = dimensions.height; background_image.position.set(dimensions.x, dimensions.y); } else if (this.active_edge_index !== -1) { switch (this.active_edge_index) { case 0: current_position = new Point( original_x + original_width / 2, original_y - delta.y ); break; case 1: current_position = new Point( original_x + original_width / 2, original_y + original_height + delta.y ); break; case 2: current_position = new Point( original_x - delta.x, original_y + original_height / 2 ); break; case 3: current_position = new Point( original_x + original_width + delta.x, original_y + original_height / 2 ); break; default: return; } const dimensions = this.handle_direct_edge_resize( current_position, original_width, original_height, original_x, original_y ); background_image.width = dimensions.width; background_image.height = dimensions.height; background_image.position.set(dimensions.x, dimensions.y); } this.update_resize_ui(); } /** * updates the resize ui position and dimensions */ private update_resize_ui(): void { if ( !this.resize_ui_container || !this.image_editor_context.background_image || !this.image_editor_context.background_image.position ) return; const background_image = this.image_editor_context.background_image; const image_container = this.image_editor_context.image_container; const container_global_pos = image_container.getGlobalPosition(); const bg_pos_x = background_image.position.x * this.scale; const bg_pos_y = background_image.position.y * this.scale; this.resize_ui_container.position.set( container_global_pos.x + bg_pos_x, container_global_pos.y + bg_pos_y ); const scaled_width = background_image.width * this.scale; const scaled_height = background_image.height * this.scale; const outline = this.resize_ui_container.getChildAt(0) as Graphics; outline .clear() .rect(0, 0, scaled_width, scaled_height) .stroke({ width: 1, color: 0x000000, alignment: 0, alpha: 0.3 }); const dotted_outline = this.resize_ui_container.getChildAt(1) as Graphics; dotted_outline.clear(); dotted_outline.rect(0, 0, scaled_width, scaled_height).stroke({ width: 1, color: 0x000000, alpha: 0.7, pixelLine: true }); if ( !this.is_dragging && !this.is_moving && Math.abs(this.scale - this.last_scale) < 0.001 ) { const dash_length = 5; const gap_length = 5; const total_length = dash_length + gap_length; for (let x = 0; x < scaled_width; x += total_length * 2) { dotted_outline .rect(x, 0, Math.min(dash_length, scaled_width - x), 1) .fill(0x000000); dotted_outline .rect( x, scaled_height - 1, Math.min(dash_length, scaled_width - x), 1 ) .fill(0x000000); } for (let y = 0; y < scaled_height; y += total_length * 2) { dotted_outline .rect(0, y, 1, Math.min(dash_length, scaled_height - y)) .fill(0x000000); dotted_outline .rect( scaled_width - 1, y, 1, Math.min(dash_length, scaled_height - y) ) .fill(0x000000); } } this.last_scale = this.scale; const move_area = this.resize_ui_container.getChildAt(2) as Graphics; move_area.clear().rect(0, 0, scaled_width, scaled_height).fill(0xffffff, 0); this.update_handle_positions(scaled_width, scaled_height); } /** * updates the positions of all handles * @param width - width of the resize area * @param height - height of the resize area */ private update_handle_positions(width: number, height: number): void { if (!this.resize_ui_container) return; const handles = this.resize_ui_container.children.slice(3); const move_area = this.resize_ui_container.getChildAt(2) as Graphics; move_area.clear().rect(0, 0, width, height).fill(0xffffff, 0); const corners = handles.slice(0, 4); const cornerPositions = [ { x: 0, y: 0 }, { x: width, y: 0 }, { x: 0, y: height }, { x: width, y: height } ]; corners.forEach((handle, i) => { handle.position.set(cornerPositions[i].x, cornerPositions[i].y); }); const edges = handles.slice(4); edges.forEach((handle, i) => { if (i < 2) { handle.position.set(width / 2, i === 0 ? 0 : height); } else { handle.position.set(i === 2 ? 0 : width, height / 2); } }); } /** * sets up event listeners for the resize tool */ private setup_event_listeners(): void { const stage = this.image_editor_context.app.stage; stage.eventMode = "static"; stage.on("pointermove", this.handle_pointer_move.bind(this)); stage.on("pointerup", this.handle_pointer_up.bind(this)); stage.on("pointerupoutside", this.handle_pointer_up.bind(this)); this.setup_dom_event_listeners(); } /** * Sets up direct DOM event listeners for dragging the background image */ private setup_dom_event_listeners(): void { this.cleanup_dom_event_listeners(); const canvas = this.image_editor_context.app.canvas; this.dom_mousedown_handler = (e: MouseEvent) => { if (this.current_subtool !== "size") return; if (this.is_dragging || this.selected_handle) return; if (!this.image_editor_context.background_image) return; const bg = this.image_editor_context.background_image; const container = this.image_editor_context.image_container; const containerBounds = container.getBounds(); const rect = canvas.getBoundingClientRect(); const x = e.clientX - rect.left; const y = e.clientY - rect.top; const localX = (x - containerBounds.x) / this.scale; const localY = (y - containerBounds.y) / this.scale; if ( localX >= bg.position.x && localX <= bg.position.x + bg.width && localY >= bg.position.y && localY <= bg.position.y + bg.height ) { this.is_moving = true; this.last_pointer_position = new Point(localX, localY); this.original_state = { width: bg.width, height: bg.height, x: bg.position.x, y: bg.position.y }; e.preventDefault(); e.stopPropagation(); } }; this.dom_mousemove_handler = (e: MouseEvent) => { if (this.current_subtool !== "size" || !this.is_moving) return; if ( !this.last_pointer_position || !this.image_editor_context.background_image ) return; const container = this.image_editor_context.image_container; const containerBounds = container.getBounds(); const rect = canvas.getBoundingClientRect(); const x = e.clientX - rect.left; const y = e.clientY - rect.top; const localX = (x - containerBounds.x) / this.scale; const localY = (y - containerBounds.y) / this.scale; const current_position = new Point(localX, localY); this.handle_image_dragging(current_position); this.last_pointer_position = current_position; e.preventDefault(); e.stopPropagation(); }; this.dom_mouseup_handler = (e: MouseEvent) => { if (this.current_subtool !== "size") return; if (this.original_state && this.image_editor_context.background_image) { const bg = this.image_editor_context.background_image; const new_state = { width: bg.width, height: bg.height, x: bg.position.x, y: bg.position.y }; if ( this.original_state.width !== new_state.width || this.original_state.height !== new_state.height || this.original_state.x !== new_state.x || this.original_state.y !== new_state.y ) { const resize_command = new ResizeCommand( this.image_editor_context, this.original_state, new_state, this.update_resize_ui.bind(this) ); this.image_editor_context.execute_command(resize_command); } this.original_state = null; } this.is_moving = false; this.last_pointer_position = null; this.update_resize_ui(); e.preventDefault(); e.stopPropagation(); }; canvas.addEventListener("mousedown", this.dom_mousedown_handler); window.addEventListener("mousemove", this.dom_mousemove_handler); window.addEventListener("mouseup", this.dom_mouseup_handler); } /** * Cleans up DOM event listeners */ private cleanup_dom_event_listeners(): void { const canvas = this.image_editor_context.app.canvas; if (this.dom_mousedown_handler) { canvas.removeEventListener("mousedown", this.dom_mousedown_handler); this.dom_mousedown_handler = null; } if (this.dom_mousemove_handler) { window.removeEventListener("mousemove", this.dom_mousemove_handler); this.dom_mousemove_handler = null; } if (this.dom_mouseup_handler) { window.removeEventListener("mouseup", this.dom_mouseup_handler); this.dom_mouseup_handler = null; } } /** * removes event listeners for the resize tool */ private cleanup_event_listeners(): void { const stage = this.image_editor_context.app.stage; stage.off("pointermove", this.handle_pointer_move.bind(this)); stage.off("pointerup", this.handle_pointer_up.bind(this)); stage.off("pointerupoutside", this.handle_pointer_up.bind(this)); this.cleanup_dom_event_listeners(); } /** * Handles pointer move events */ private handle_pointer_move(event: FederatedPointerEvent): void { if (this.current_subtool !== "size") return; const local_pos = this.image_editor_context.image_container.toLocal( event.global ); const current_position = new Point(local_pos.x, local_pos.y); if (this.is_moving && this.last_pointer_position) { this.handle_image_dragging(current_position); this.last_pointer_position = current_position; } else if (this.is_dragging && this.selected_handle) { if (!this.image_editor_context.background_image) return; const bg = this.image_editor_context.background_image; const maintain_aspect_ratio = this.active_corner_index !== -1 && !event.shiftKey; const original_width = bg.width; const original_height = bg.height; const original_x = bg.position.x; const original_y = bg.position.y; const original_aspect_ratio = original_width / original_height; let dimensions: { width: number; height: number; x: number; y: number }; if (this.active_corner_index !== -1) { dimensions = this.handle_direct_corner_resize( current_position, original_width, original_height, original_x, original_y, original_aspect_ratio, maintain_aspect_ratio ); } else if (this.active_edge_index !== -1) { dimensions = this.handle_direct_edge_resize( current_position, original_width, original_height, original_x, original_y ); } else { return; } dimensions = this.limit_dimensions_to_container( dimensions, original_x, original_y, original_width, original_height, maintain_aspect_ratio ); bg.width = dimensions.width; bg.height = dimensions.height; bg.position.set(dimensions.x, dimensions.y); this.update_resize_ui(); this.last_pointer_position = current_position; } } /** * handles pointer up events */ private handle_pointer_up(): void { if (this.current_subtool !== "size") return; this.is_dragging = false; this.is_moving = false; this.selected_handle = null; this.last_pointer_position = null; this.active_corner_index = -1; this.active_edge_index = -1; this.update_resize_ui(); this.notify("change"); } /** * Handles dragging of the background image * @param current_position - The current pointer position * @private */ private handle_image_dragging(current_position: Point): void { if ( !this.last_pointer_position || !this.image_editor_context.background_image ) { return; } const bg = this.image_editor_context.background_image; const image_container = this.image_editor_context.image_container.getLocalBounds(); const dx = current_position.x - this.last_pointer_position.x; const dy = current_position.y - this.last_pointer_position.y; let new_x = bg.position.x + dx; let new_y = bg.position.y + dy; const container_width = image_container.width; const container_height = image_container.height; const bg_width = bg.width; const bg_height = bg.height; const effectiveWidth = container_width - this.borderRegion * 2; const effectiveHeight = container_height - this.borderRegion * 2; if (bg_width > effectiveWidth) { const min_x = -(bg_width - effectiveWidth) + this.borderRegion; const max_x = this.borderRegion; new_x = Math.max(min_x, Math.min(max_x, new_x)); } else { const min_x = this.borderRegion; const max_x = container_width - bg_width - this.borderRegion; new_x = Math.max(min_x, Math.min(max_x, new_x)); } if (bg_height > effectiveHeight) { const min_y = -(bg_height - effectiveHeight) + this.borderRegion; const max_y = this.borderRegion; new_y = Math.max(min_y, Math.min(max_y, new_y)); } else { const min_y = this.borderRegion; const max_y = container_height - bg_height - this.borderRegion; new_y = Math.max(min_y, Math.min(max_y, new_y)); } bg.position.set(new_x, new_y); this.update_resize_ui(); } /** * Handles corner resizing * @param current_position - The current mouse position * @param original_width - The original width * @param original_height - The original height * @param original_x - The original x position * @param original_y - The original y position * @param original_aspect_ratio - The original aspect ratio * @param maintain_aspect_ratio - Whether to maintain aspect ratio * @returns The new dimensions and position * @private */ private handle_direct_corner_resize( current_position: Point, original_width: number, original_height: number, original_x: number, original_y: number, original_aspect_ratio: number, maintain_aspect_ratio: boolean ): { width: number; height: number; x: number; y: number } { let raw_width = 0; let raw_height = 0; let new_x = original_x; let new_y = original_y; switch (this.active_corner_index) { case 0: raw_width = original_x + original_width - current_position.x; raw_height = original_y + original_height - current_position.y; break; case 1: raw_width = current_position.x - original_x; raw_height = original_y + original_height - current_position.y; break; case 2: raw_width = original_x + original_width - current_position.x; raw_height = current_position.y - original_y; break; case 3: raw_width = current_position.x - original_x; raw_height = current_position.y - original_y; break; } raw_width = Math.max(20, raw_width); raw_height = Math.max(20, raw_height); let new_width = raw_width; let new_height = raw_height; if (maintain_aspect_ratio) { const diagonal_vector = { x: current_position.x - (original_x + original_width / 2), y: current_position.y - (original_y + original_height / 2) }; const angle = Math.abs(Math.atan2(diagonal_vector.y, diagonal_vector.x)); if (angle < Math.PI / 4 || angle > (3 * Math.PI) / 4) { new_height = new_width / original_aspect_ratio; } else { new_width = new_height * original_aspect_ratio; } } switch (this.active_corner_index) { case 0: new_x = original_x + original_width - new_width; new_y = original_y + original_height - new_height; break; case 1: new_y = original_y + original_height - new_height; break; case 2: new_x = original_x + original_width - new_width; break; case 3: break; } return { width: new_width, height: new_height, x: new_x, y: new_y }; } /** * Handles edge resizing * @param current_position - The current mouse position * @param original_width - The original width * @param original_height - The original height * @param original_x - The original x position * @param original_y - The original y position * @returns The new dimensions and position * @private */ private handle_direct_edge_resize( current_position: Point, original_width: number, original_height: number, original_x: number, original_y: number ): { width: number; height: number; x: number; y: number } { let new_width = original_width; let new_height = original_height; let new_x = original_x; let new_y = original_y; switch (this.active_edge_index) { case 0: new_height = Math.max( 20, original_y + original_height - current_position.y ); new_y = current_position.y; break; case 1: new_height = Math.max(20, current_position.y - original_y); break; case 2: new_width = Math.max( 20, original_x + original_width - current_position.x ); new_x = current_position.x; break; case 3: new_width = Math.max(20, current_position.x - original_x); break; } return { width: new_width, height: new_height, x: new_x, y: new_y }; } /** * Limits dimensions to container size * @param dimensions - The dimensions to limit * @param original_x - The original x position * @param original_y - The original y position * @param original_width - The original width * @param original_height - The original height * @param maintain_aspect_ratio - Whether to maintain aspect ratio * @returns The limited dimensions and position * @private */ private limit_dimensions_to_container( dimensions: { width: number; height: number; x: number; y: number }, original_x: number, original_y: number, original_width: number, original_height: number, maintain_aspect_ratio: boolean ): { width: number; height: number; x: number; y: number } { let { width: new_width, height: new_height, x: new_x, y: new_y } = dimensions; const effective_container_width = this.dimensions.width - this.borderRegion * 2; const effective_container_height = this.dimensions.height - this.borderRegion * 2; const pre_limit_width = new_width; const pre_limit_height = new_height; const size_limited = this.apply_size_limits( new_width, new_height, effective_container_width, effective_container_height, maintain_aspect_ratio, pre_limit_width / pre_limit_height ); new_width = size_limited.width; new_height = size_limited.height; const position_adjusted = this.adjust_position_for_resizing( new_width, new_height, original_x, original_y, original_width, original_height ); new_x = position_adjusted.x; new_y = position_adjusted.y; const border_constrained = this.apply_border_constraints( new_width, new_height, new_x, new_y, maintain_aspect_ratio, pre_limit_width / pre_limit_height ); return border_constrained; } /** * Apply size limits to ensure dimensions don't exceed container * @private */ private apply_size_limits( width: number, height: number, max_width: number, max_height: number, maintain_aspect_ratio: boolean, aspect_ratio: number ): { width: number; height: number } { let new_width = width; let new_height = height; const needs_width_limit = new_width > max_width; const needs_height_limit = new_height > max_height; if (needs_width_limit && needs_height_limit) { const width_scale = max_width / new_width; const height_scale = max_height / new_height; if (width_scale < height_scale) { new_width = max_width; if (maintain_aspect_ratio) { new_height = new_width / aspect_ratio; } } else { new_height = max_height; if (maintain_aspect_ratio) { new_width = new_height * aspect_ratio; } } } else if (needs_width_limit) { new_width = max_width; if (maintain_aspect_ratio) { new_height = new_width / aspect_ratio; } } else if (needs_height_limit) { new_height = max_height; if (maintain_aspect_ratio) { new_width = new_height * aspect_ratio; } } return { width: new_width, height: new_height }; } /** * Adjust position based on which handles are being dragged * @private */ private adjust_position_for_resizing( new_width: number, new_height: number, original_x: number, original_y: number, original_width: number, original_height: number ): { x: number; y: number } { let new_x = original_x; let new_y = original_y; switch (this.active_corner_index) { case 0: new_x = original_x + original_width - new_width; new_y = original_y + original_height - new_height; break; case 1: new_y = original_y + original_height - new_height; break; case 2: new_x = original_x + original_width - new_width; break; case 3: break; } if (this.active_edge_index !== -1) { switch (this.active_edge_index) { case 0: new_y = original_y + original_height - new_height; break; case 2: new_x = original_x + original_width - new_width; break; } } return { x: new_x, y: new_y }; } /** * Apply border region constraints to prevent image from intruding on border * @private */ private apply_border_constraints( width: number, height: number, x: number, y: number, maintain_aspect_ratio: boolean, aspect_ratio: number ): { width: number; height: number; x: number; y: number } { const top_left_constrained = this.apply_top_left_constraints( width, height, x, y, maintain_aspect_ratio, aspect_ratio ); const all_constrained = this.apply_bottom_right_constraints( top_left_constrained.width, top_left_constrained.height, top_left_constrained.x, top_left_constrained.y, maintain_aspect_ratio, aspect_ratio ); all_constrained.width = Math.max(20, all_constrained.width); all_constrained.height = Math.max(20, all_constrained.height); return all_constrained; } /** * Apply top and left border constraints * @private */ private apply_top_left_constraints( width: number, height: number, x: number, y: number, maintain_aspect_ratio: boolean, aspect_ratio: number ): { width: number; height: number; x: number; y: number } { let new_width = width; let new_height = height; let new_x = x; let new_y = y; if (new_x < this.borderRegion) { if ( this.active_corner_index === 0 || this.active_corner_index === 2 || this.active_edge_index === 2 ) { new_width -= this.borderRegion - new_x; if (maintain_aspect_ratio) { new_height = new_width / aspect_ratio; } } new_x = this.borderRegion; } if (new_y < this.borderRegion) { if ( this.active_corner_index === 0 || this.active_corner_index === 1 || this.active_edge_index === 0 ) { new_height -= this.borderRegion - new_y; if (maintain_aspect_ratio) { new_width = new_height * aspect_ratio; } } new_y = this.borderRegion; } return { width: new_width, height: new_height, x: new_x, y: new_y }; } /** * Apply bottom and right border constraints * @private */ private apply_bottom_right_constraints( width: number, height: number, x: number, y: number, maintain_aspect_ratio: boolean, aspect_ratio: number ): { width: number; height: number; x: number; y: number } { let new_width = width; let new_height = height; let new_x = x; let new_y = y; if (new_x + new_width > this.dimensions.width - this.borderRegion) { if ( this.active_corner_index === 1 || this.active_corner_index === 3 || this.active_edge_index === 3 ) { new_width = this.dimensions.width - this.borderRegion - new_x; if (maintain_aspect_ratio) { new_height = new_width / aspect_ratio; } } else { const right_edge = new_x + new_width; const excess = right_edge - (this.dimensions.width - this.borderRegion); new_x = Math.max(this.borderRegion, new_x - excess); } } if (new_y + new_height > this.dimensions.height - this.borderRegion) { if ( this.active_corner_index === 2 || this.active_corner_index === 3 || this.active_edge_index === 1 ) { new_height = this.dimensions.height - this.borderRegion - new_y; if (maintain_aspect_ratio) { new_width = new_height * aspect_ratio; } } else { const bottom_edge = new_y + new_height; const excess = bottom_edge - (this.dimensions.height - this.borderRegion); new_y = Math.max(this.borderRegion, new_y - excess); } } return { width: new_width, height: new_height, x: new_x, y: new_y }; } /** * Shows the resize UI * @private */ private show_resize_ui(): void { if (this.resize_ui_container) { this.resize_ui_container.visible = true; this.update_resize_ui(); } if (this.image_editor_context.background_image) { const bg = this.image_editor_context.background_image; this.current_cursor = bg.cursor; bg.cursor = "move"; } this.setup_dom_event_listeners(); } /** * Hides the resize UI * @private */ private hide_resize_ui(): void { if (this.resize_ui_container) { this.resize_ui_container.visible = false; } if (this.image_editor_context.background_image) { const bg = this.image_editor_context.background_image; bg.cursor = this.current_cursor; } this.cleanup_dom_event_listeners(); } on(event: T, callback: () => void): void { this.event_callbacks.set(event, [ ...(this.event_callbacks.get(event) || []), callback ]); } off(event: T, callback: () => void): void { this.event_callbacks.set( event, this.event_callbacks.get(event)?.filter((cb) => cb !== callback) || [] ); } private notify(event: T): void { for (const callback of this.event_callbacks.get(event) || []) { callback(); } } /** * Sets the border region explicitly * @param borderRegion The border region size in pixels */ public set_border_region(borderRegion: number): void { this.borderRegion = borderRegion; if (this.image_editor_context?.background_image) { (this.image_editor_context.background_image as any).borderRegion = borderRegion; } if (this.resize_ui_container) { this.update_resize_ui(); } if ( this.current_subtool === "size" && this.image_editor_context?.background_image ) { this.apply_boundary_constraints(); } } }