| /****************************************************************************** | |
| * Copyright 2024 NVIDIA Corporation. All rights reserved. | |
| ****************************************************************************** | |
| Permission is hereby granted by NVIDIA Corporation ("NVIDIA"), free of charge, | |
| to any person obtaining a copy of the sample definition code that uses our | |
| Material Definition Language (the "MDL Materials"), to reproduce and distribute | |
| the MDL Materials, including without limitation the rights to use, copy, merge, | |
| publish, distribute, and sell modified and unmodified copies of the MDL | |
| Materials, and to permit persons to whom the MDL Materials is furnished to do | |
| so, in all cases solely for use with NVIDIA's Material Definition Language, | |
| subject to the following further conditions: | |
| 1. The above copyright notices, this list of conditions, and the disclaimer | |
| that follows shall be retained in all copies of one or more of the MDL | |
| Materials, including in any software with which the MDL Materials are bundled, | |
| redistributed, and/or sold, and included either as stand-alone text files, | |
| human-readable headers or in the appropriate machine-readable metadata fields | |
| within text or binary files as long as those fields can be easily viewed by the | |
| user, as applicable. | |
| 2. The name of NVIDIA shall not be used to promote, endorse or advertise any | |
| Modified Version without specific prior written permission, except a) to comply | |
| with the notice requirements otherwise contained herein; or b) to acknowledge | |
| the contribution(s) of NVIDIA. | |
| THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, | |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, | |
| TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR | |
| ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, | |
| INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF | |
| CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE | |
| THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS. | |
| */ | |
| mdl 1.7; | |
| import ::anno::*; | |
| import ::base::*; | |
| import ::df::*; | |
| import ::math::*; | |
| import ::state::*; | |
| import ::tex::*; | |
| import ::nvidia::core_definitions::dimension; | |
| import ::nvidia::core_definitions::blend_colors; | |
| const string COPYRIGHT = | |
| " Copyright 2024 NVIDIA Corporation. All rights reserved.\n" | |
| " MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" | |
| " WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" | |
| " THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" | |
| " EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" | |
| " MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" | |
| " COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" | |
| " CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" | |
| " GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" | |
| " AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" | |
| " INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; | |
| const string DESCRIPTION = "A cotton twill gabardine material."; | |
| annotation preview_scale( float f); | |
| int lowbias32(int x) | |
| { | |
| x ^= x >>> 16; | |
| x *= 0x7feb352d; | |
| x ^= x >>> 15; | |
| x *= 0x846ca68b; | |
| x ^= x >>> 16; | |
| return x; | |
| } | |
| float remap(float input, float low_1, float high_1, float low_2, float high_2) | |
| { | |
| return low_2 + ((input - low_1) * (high_2 - low_2))/(high_1 - low_1); | |
| } | |
| float f_n(float n, float a, float h, float l) { | |
| float k = ::math::fmod(n + h * 12.f, 12.f); | |
| return l - a * ::math::max(-1.0f, ::math::min(::math::min(k-3.0f, 9.0f-k), 1.0f)); | |
| } | |
| float2x2 invert_2x2(float2x2 M) | |
| { | |
| float det = M[0][0]*M[1][1] - M[0][1]*M[1][0]; | |
| //https://www.chilimath.com/lessons/advanced-algebra/inverse-of-a-2x2-matrix/ | |
| return (1.0 / det) * float2x2(M[1][1], -M[0][1], -M[1][0], M[0][0]); | |
| } | |
| float uint2float(int x) | |
| { | |
| return float(x & 0x7FFFFFFF) + (x < 0 ? 2147483648.0 : 0.0); | |
| } | |
| float2 rnd22(int2 p) { | |
| float2 ret_val = float2( | |
| uint2float(lowbias32(p[0] + lowbias32(p[1]))) / 4294967296.f, | |
| uint2float(lowbias32(p[0] + 32000 + lowbias32(p[1]))) / 4294967296.f | |
| ); | |
| return ret_val; | |
| } | |
| float histogram_range(float input, float range = 1.0f, float position = 0.5f) | |
| { | |
| float low = ::math::clamp(1.0 - ::math::min(((1.0 - position) + range * 0.5), (1.0 - position) * 2), 0.0, 1.0); | |
| float high = ::math::clamp(::math::min((position + range * 0.5 ), position * 2.0), 0.0, 1.0); | |
| return ::math::lerp(low, high, input); | |
| } | |
| float histogram_scan_big(float input, float width, float position) | |
| { | |
| return ::math::clamp( | |
| remap(input, | |
| ::math::lerp(-width, 1.0, position), | |
| ::math::lerp(0.0, 1.0 + width, position), | |
| 0.0, | |
| 1.0), | |
| 0.0, | |
| 1.0); | |
| } | |
| float3 rgb2hsl(float3 c) | |
| [[ | |
| ::anno::description("Converts a color value to HSL. The function outputs the hue to \n" | |
| "lie in the range from 0.0-1.0."), | |
| ::anno::author("NVIDIA vMaterials") | |
| ]] | |
| { | |
| float3 hsl; | |
| float cMax = ::math::max(::math::max(c.x, c.y), c.z); | |
| float cMin = ::math::min(::math::min(c.x, c.y), c.z); | |
| float delta = cMax - cMin; | |
| hsl.z = (cMax + cMin) / 2.0; | |
| hsl.x = ((cMax == cMin) ? 0 : | |
| (cMax == c.x) ? (c.y - c.z) / delta + ((c.z > c.y) ? 6.0f : 0.0f): | |
| (cMax == c.y) ? (c.z - c.x) / delta + 2.0 : (c.x - c.y) / delta + 4.0) / 6.0f; | |
| hsl.y = (hsl.z == 0.0 || hsl.z == 1.0) ? 0.0 : delta / (1.0 - ::math::abs(2.0 * hsl.z - 1.0)); | |
| return hsl; | |
| } | |
| color hsl2rgb(float3 hsl) | |
| [[ | |
| ::anno::description("Converts a HSL value back to a color. Note that the hue is expected to \n" | |
| "lie in the range from 0.0-1.0."), | |
| ::anno::author("NVIDIA vMaterials") | |
| ]] | |
| { | |
| float h = hsl.x, s = hsl.y, l = hsl.z; | |
| float a = s * ::math::min(l, 1.0f - l); | |
| return color(f_n(0.0, a, h, l), | |
| f_n(8.0, a, h, l), | |
| f_n(4.0, a, h, l)); | |
| } | |
| struct vm_coordinates{ | |
| float2 uv; | |
| float rotation; | |
| int uv_space_index; | |
| float4 carry; | |
| }; | |
| enum vm_mono_select | |
| [[ | |
| ::anno::description("Modes for the creation of a gray-scale value from a color."), | |
| ::anno::hidden() | |
| ]] | |
| { | |
| mono_r = 0, | |
| mono_g = 1, | |
| mono_b = 2, | |
| mono_a = 3, | |
| mono_average = 4 | |
| }; | |
| vm_coordinates vm_coord | |
| ( | |
| float2 translation = float2(0.0f, 0.0) [[ | |
| ::anno::display_name("Translation"), | |
| ::anno::description("Translates the coordinates.") | |
| ]], | |
| float rotation = 0.0f [[ | |
| ::anno::display_name("Rotation"), | |
| ::anno::description("Rotates the coordinates in degrees.") | |
| ]], | |
| float2 scaling = float2(1.0f, 1.0f) [[ | |
| ::anno::display_name("Scaling"), | |
| ::anno::description("Scales the coordinates.") | |
| ]], | |
| uniform int uv_space = 0 [[ | |
| ::anno::display_name("UV Space"), | |
| ::anno::description("Chose the UV space.") | |
| ]] | |
| ) | |
| [[ | |
| ::anno::display_name("vm Transform"), | |
| ::anno::description("Generates coordinates to be used in vm_lookup functions.") | |
| ]] | |
| { | |
| vm_coordinates uv; | |
| ::base::texture_coordinate_info info = ::base::coordinate_source( ::base::texture_coordinate_uvw, uv_space); | |
| uv.rotation = (rotation * 3.1415926535897932384626433832f) / 180.f; | |
| uv.uv = float2(info.position.x, info.position.y); | |
| float sine = ::math::sin(uv.rotation); | |
| float cosine = ::math::cos(uv.rotation); | |
| float2x2 rot = float2x2(cosine, -sine, sine, cosine); | |
| uv.uv = rot * uv.uv; | |
| uv.uv /= scaling; | |
| uv.uv += translation; | |
| // Translation before or after rotation? | |
| return uv; | |
| } | |
| vm_coordinates vm_coord_post_scale( | |
| vm_coordinates uv = vm_coord(), | |
| float2 scale = float2(1.0f) | |
| ) | |
| { | |
| uv.uv /= scale; | |
| return uv; | |
| } | |
| vm_coordinates vm_coord_warp( | |
| float warp_value, | |
| vm_coordinates uv_in, | |
| float warp_intensity = 0.1f, | |
| bool warp_u_direction = true, | |
| bool warp_v_direction = true | |
| ) | |
| { | |
| vm_coordinates uv = uv_in; | |
| uv.uv = uv_in.uv + float2(warp_u_direction?1.0:0.0, warp_v_direction?1.0:0.0) * warp_value * warp_intensity; | |
| return uv; | |
| } | |
| float3 vm_tex_infinite( | |
| uniform texture_2d tex = texture_2d(), | |
| vm_coordinates uv = vm_coord(), | |
| float3 average_color = float3(0.5f, 0.5f, 1.0f), | |
| float patch_size = 1.0, | |
| bool gamma_correct = true, | |
| float gamma = 2.2f | |
| ) | |
| { | |
| float2 uv_in = uv.uv; | |
| float3 O = float3(0.f); | |
| float2x2 M0 = float2x2(1.f,0.f, 0.5f, ::math::sqrt(3.f)/2.f); | |
| float2x2 M = invert_2x2(M0); // transform matrix <-> tilted space | |
| float2 U = uv_in; | |
| float2 V = M * (uv.uv / patch_size); //pre-tilted hexa coordinates | |
| int2 I = int2(::math::floor(V))+int2(935); // hexa-tile id | |
| // The mean color needs to be determined in Photoshop then to make the | |
| // average color work out, take the float value and calculate the apropriate | |
| // mean value as (value^(1/2.2)) | |
| float3 m = average_color; | |
| float3 F = float3(::math::frac(V)[0], ::math::frac(V)[1], 0.f), W; | |
| F[2] = 1.0 - F[0] - F[1]; // local hexa coordinates | |
| if( F[2] > 0.f ) | |
| O = (W[0] = F[2]) * (( ::tex::lookup_float3(tex, U-rnd22(I))) - m) | |
| + (W[1] = F[1]) * (( ::tex::lookup_float3(tex, U-rnd22(I+int2(0,1)))) - m) | |
| + (W[2] = F[0]) * (( ::tex::lookup_float3(tex, U-rnd22(I+int2(1,0)))) - m); | |
| else | |
| O = (W[0] = -F[2]) * (( ::tex::lookup_float3(tex, U-rnd22(I+int2(1)))) - m) | |
| + (W[1] = 1.f - F[1]) * (( ::tex::lookup_float3(tex, U-rnd22(I+int2(1, 0)))) - m) | |
| + (W[2] = 1.f - F[0]) * (( ::tex::lookup_float3(tex, U-rnd22(I+int2(0, 1)))) - m); | |
| O = m + O/::math::length(W); | |
| O = ::math::clamp( (O), 0.0f, 1.0f); | |
| return gamma_correct? ::math::pow(::math::max(O, float3(0.0f)), gamma) : float3(O); | |
| } | |
| ::base::texture_return vm_tex_lookup( | |
| uniform texture_2d tex, | |
| vm_coordinates uv = vm_coord(), | |
| uniform vm_mono_select mono_source = mono_a, | |
| float4 scale = float4(1.0f)) | |
| { | |
| float mono; | |
| float4 lookup = ::tex::lookup_float4(tex, uv.uv, ::tex::wrap_repeat, ::tex::wrap_repeat) * scale; | |
| switch( mono_source ) { | |
| case mono_r: mono = lookup.x; | |
| break; | |
| case mono_g: mono = lookup.y; | |
| break; | |
| case mono_b: mono = lookup.z; | |
| break; | |
| case mono_a: mono = lookup.w; | |
| break; | |
| case mono_average: mono = ::math::average(float3(lookup.x, lookup.y, lookup.z)); | |
| break; | |
| } | |
| return ::base::texture_return(color(lookup.x, lookup.y, lookup.z), mono); | |
| } | |
| float3 vm_tex_normal_lookup( | |
| uniform texture_2d tex, | |
| vm_coordinates uv = vm_coord(), | |
| float strength = 1.0f | |
| ) | |
| { | |
| float rot = uv.rotation; | |
| // Lookup and convert normal texture to -1 ... 1 range | |
| float3 norm = (::tex::lookup_float3(tex, uv.uv, ::tex::wrap_repeat, ::tex::wrap_repeat) - float3(.5f)) * 2.0f; | |
| norm = ::math::normalize(norm * float3(strength, strength, 1.0)); | |
| // if any rotation happened prior to the lookup, compensate for it | |
| norm = float3(::math::cos(rot) * norm.x - ::math::sin(rot) * norm.y, | |
| ::math::sin(rot) * norm.x + ::math::cos(rot) * norm.y, | |
| norm.z); | |
| return norm.x * ::state::texture_tangent_u(uv.uv_space_index) + | |
| norm.y * ::state::texture_tangent_v(uv.uv_space_index) + | |
| norm.z * ::state::normal(); | |
| } | |
| export material Cotton_Twill_Gabardine( | |
| color fabric_color = color(0.223228f, 0.283149f, 0.109462f) [[ | |
| ::anno::description("Choose the color of the fabric."), | |
| ::anno::display_name("Color"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::ui_order(0) | |
| ]], | |
| float roughness = 0.6f [[ | |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), | |
| ::anno::display_name("Roughness"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::hard_range(0.f, 1.f), | |
| ::anno::soft_range(0.f, 1.f), | |
| ::anno::ui_order(1) | |
| ]], | |
| float fabric_reflectivity = 1.f [[ | |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), | |
| ::anno::display_name("Reflectivity"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::hard_range(0.f, 1.f), | |
| ::anno::soft_range(0.f, 1.f), | |
| ::anno::ui_order(2) | |
| ]], | |
| float fuzz_weight = 0.08f [[ | |
| ::anno::description("Adds a white fuzz layer on the material which gives it a more used appearance."), | |
| ::anno::display_name("Fuzz Weight"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::hard_range(0.f, 1.f), | |
| ::anno::soft_range(0.f, 1.f), | |
| ::anno::ui_order(3) | |
| ]], | |
| float sheen_weight = 0.f [[ | |
| ::anno::description("Adds a fuzzy, soft appearance around the material when viewed at grazing angles."), | |
| ::anno::display_name("Sheen Weight"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::hard_range(0.f, 1.f), | |
| ::anno::soft_range(0.f, 1.f), | |
| ::anno::ui_order(4) | |
| ]], | |
| float translucency_amount = 0.33f [[ | |
| ::anno::description("A value of 0 makes the material completely opaque. Increasing the parameter value lets more light pass through the material."), | |
| ::anno::display_name("Translucency Amount"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::hard_range(0.f, 1.f), | |
| ::anno::soft_range(0.f, 1.f), | |
| ::anno::ui_order(5) | |
| ]], | |
| float bump_strength = 1.f [[ | |
| ::anno::description("Specifies the strength of the bump."), | |
| ::anno::display_name("Bump Strength"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::hard_range(0.f, 2.f), | |
| ::anno::soft_range(0.f, 1.f), | |
| ::anno::ui_order(6) | |
| ]], | |
| float warp_intensity = 0.f [[ | |
| ::anno::description("Adds a little bit of distortion to break up the perfectly regular appearance of the weaving."), | |
| ::anno::display_name("Warp Intensity"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::hard_range(0.f, 5.f), | |
| ::anno::soft_range(0.f, 1.f), | |
| ::anno::ui_order(7) | |
| ]], | |
| float2 texture_translate = float2(0.f) [[ | |
| ::anno::description("Controls the position of the texture."), | |
| ::anno::display_name("Texture Translate"), | |
| ::anno::in_group("Transform"), | |
| ::anno::ui_order(8) | |
| ]], | |
| float texture_rotate = 0.f [[ | |
| ::anno::description("Rotates angle of the texture in degrees."), | |
| ::anno::display_name("Texture Rotate"), | |
| ::anno::in_group("Transform"), | |
| ::anno::soft_range(0.f, 360.f), | |
| ::anno::ui_order(9) | |
| ]], | |
| float2 texture_scale = float2(1.0f, 1.0f) [[ | |
| ::anno::description("Larger numbers increase the size."), | |
| ::anno::display_name("Texture Scale"), | |
| ::anno::in_group("Transform"), | |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), | |
| ::preview_scale(float(3.5f)), | |
| ::anno::ui_order(10) | |
| ]], | |
| uniform int uv_space_index = 0 [[ | |
| ::anno::description("Uses selected UV space for material."), | |
| ::anno::display_name("UV Space Index"), | |
| ::anno::in_group("Transform"), | |
| ::anno::ui_order(11) | |
| ]], | |
| uniform bool roundcorners_enable = false [[ | |
| ::anno::description("Enables the round corner effect. Comes at a slight performance cost as additional raytracing calls are required to evaluate the round corner effect."), | |
| ::anno::display_name("Enable Round Corners"), | |
| ::anno::in_group("Round Corners"), | |
| ::anno::ui_order(12) | |
| ]], | |
| uniform float roundcorners_radius_mm = 1.5f [[ | |
| ::anno::description("Radius of the rounded corners in millimeters."), | |
| ::anno::display_name("Round Corner Radius (mm)"), | |
| ::anno::in_group("Round Corners"), | |
| ::anno::soft_range(0.f, 10.f), | |
| ::anno::ui_order(13) | |
| ]], | |
| uniform bool roundcorners_across_materials = false [[ | |
| ::anno::description("Applies the round corner effect across different materials when enabled."), | |
| ::anno::display_name("Across Materials"), | |
| ::anno::in_group("Round Corners"), | |
| ::anno::ui_order(14) | |
| ]]) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Green"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "green")) | |
| ]] | |
| = | |
| let { | |
| bool tmp0 = false; | |
| float2 texture_rescale = texture_scale * 0.055; // texture covers 5.5 cm, scale up so it covers 1m per default | |
| texture_2d multi_tex = texture_2d("./textures/twill_gabardine_R_rough_G_ao_B_height.jpg", ::tex::gamma_linear); | |
| texture_2d warp_tex = texture_2d("./textures/twill_gabardine_fabric_warp.png", ::tex::gamma_linear); | |
| texture_2d diff_tex = texture_2d("./textures/twill_gabardine_R_diff.jpg", ::tex::gamma_srgb); | |
| texture_2d norm_tex = texture_2d("./textures/twill_gabardine_norm.jpg", ::tex::gamma_linear); | |
| texture_2d fibers_tex = texture_2d("./textures/fibers.jpg", ::tex::gamma_linear); | |
| material_surface tmp1(::df::custom_curve_layer(fabric_reflectivity * 0.0500000007f + 0.00999999978f, 1.f, 2.65999985f, ::math::pow(histogram_scan_big(float3(vm_tex_lookup(multi_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_a, float4(1.f)).tint).y, 0.429999977f, 0.588699996f), 2.20000005f), ::df::microfacet_ggx_smith_bsdf(histogram_range(float3(vm_tex_lookup(multi_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_a, float4(1.f)).tint).x, 0.779999971f, roughness * 0.300000012f + 0.600000024f) * histogram_range(float3(vm_tex_lookup(multi_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_a, float4(1.f)).tint).x, 0.779999971f, roughness * 0.300000012f + 0.600000024f), histogram_range(float3(vm_tex_lookup(multi_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_a, float4(1.f)).tint).x, 0.779999971f, roughness * 0.300000012f + 0.600000024f) * histogram_range(float3(vm_tex_lookup(multi_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_a, float4(1.f)).tint).x, 0.779999971f, roughness * 0.300000012f + 0.600000024f), color(1.f, 1.f, 1.f), hsl2rgb(rgb2hsl(float3(fabric_color)) * float3(1.f, 0.74000001f, 1.f)), ::state::texture_tangent_u(0), ::df::scatter_reflect), ::df::weighted_layer(sheen_weight, ::df::sheen_bsdf(0.0700000003f, hsl2rgb(rgb2hsl(float3(fabric_color)) * float3(1.f, 0.74000001f, 1.f)), color(1.f, 1.f, 1.f), ::df::weighted_layer(translucency_amount * 0.200000003f, ::df::weighted_layer(histogram_scan_big(1.f - float3(vm_tex_lookup(multi_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_a, float4(1.f)).tint).z, 0.75999999f, 0.25f), ::df::diffuse_transmission_bsdf(nvidia::core_definitions::blend_colors(hsl2rgb(float3(rgb2hsl(float3(fabric_color)).x, ::math::min(rgb2hsl(float3(fabric_color)).y, ::math::pow(rgb2hsl(float3(fabric_color)).z, 0.149999991f)), 0.5f)), color(::math::pow(histogram_scan_big(1.f - float3(vm_tex_lookup(multi_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_a, float4(1.f)).tint).z, 0.810000002f, 0.319999993f), 2.20000005f)), ::base::color_layer_multiply, 1.f, true).tint), ::df::specular_bsdf(color(1.f, 1.f, 1.f), ::df::scatter_transmit), ::state::normal()), ::df::weighted_layer(1.f, ::df::diffuse_reflection_bsdf(::math::pow(nvidia::core_definitions::blend_colors(nvidia::core_definitions::blend_colors(nvidia::core_definitions::blend_colors(fabric_color, color(histogram_range(vm_tex_lookup(diff_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_r, float4(1.f)).mono, 1.f, 0.799999952f)), ::base::color_layer_overlay, 1.f, true).tint, color(histogram_scan_big(float3(vm_tex_lookup(multi_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_a, float4(1.f)).tint).y, 0.469999999f, 0.109999999f)), ::base::color_layer_multiply, bump_strength, true).tint, color(0.913098991f, 0.913098991f, 0.913098991f), ::base::color_layer_blend, fuzz_weight * vm_tex_infinite(fibers_tex, vm_coord_post_scale(vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float2(1.29999995f)), float3(0.00400000019f), 1.f, false, 2.20000005f).x, true).tint, 1.86000001f), 0.f), bsdf(), vm_tex_normal_lookup(norm_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), bump_strength)), vm_tex_normal_lookup(norm_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), bump_strength))), ::df::weighted_layer(translucency_amount * 0.200000003f, ::df::weighted_layer(histogram_scan_big(1.f - float3(vm_tex_lookup(multi_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_a, float4(1.f)).tint).z, 0.75999999f, 0.25f), ::df::diffuse_transmission_bsdf(nvidia::core_definitions::blend_colors(hsl2rgb(float3(rgb2hsl(float3(fabric_color)).x, ::math::min(rgb2hsl(float3(fabric_color)).y, ::math::pow(rgb2hsl(float3(fabric_color)).z, 0.149999991f)), 0.5f)), color(::math::pow(histogram_scan_big(1.f - float3(vm_tex_lookup(multi_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_a, float4(1.f)).tint).z, 0.810000002f, 0.319999993f), 2.20000005f)), ::base::color_layer_multiply, 1.f, true).tint), ::df::specular_bsdf(color(1.f, 1.f, 1.f), ::df::scatter_transmit), ::state::normal()), ::df::weighted_layer(1.f, ::df::diffuse_reflection_bsdf(::math::pow(nvidia::core_definitions::blend_colors(nvidia::core_definitions::blend_colors(nvidia::core_definitions::blend_colors(fabric_color, color(histogram_range(vm_tex_lookup(diff_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_r, float4(1.f)).mono, 1.f, 0.799999952f)), ::base::color_layer_overlay, 1.f, true).tint, color(histogram_scan_big(float3(vm_tex_lookup(multi_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), mono_a, float4(1.f)).tint).y, 0.469999999f, 0.109999999f)), ::base::color_layer_multiply, bump_strength, true).tint, color(0.913098991f, 0.913098991f, 0.913098991f), ::base::color_layer_blend, fuzz_weight * vm_tex_infinite(fibers_tex, vm_coord_post_scale(vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float2(1.29999995f)), float3(0.00400000019f), 1.f, false, 2.20000005f).x, true).tint, 1.86000001f), 0.f), bsdf(), vm_tex_normal_lookup(norm_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), bump_strength)), vm_tex_normal_lookup(norm_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), bump_strength)), vm_tex_normal_lookup(norm_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), bump_strength)), vm_tex_normal_lookup(norm_tex, vm_coord_warp(vm_tex_lookup(warp_tex, vm_coord(float2(0.f), 0.f, texture_rescale * float2(4.6500001f, 4.50999975f), 0), mono_a, float4(1.f)).mono, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), warp_intensity * 0.100000001f, false, true), bump_strength)), material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); | |
| material_surface tmp2 = material_surface(scattering: bsdf(), emission: material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); | |
| color tmp3 = color(1.f, 1.f, 1.f); | |
| material_volume tmp4 = material_volume(scattering: vdf(), absorption_coefficient: color(0.f, 0.f, 0.f), scattering_coefficient: color(0.f, 0.f, 0.f), emission_intensity: color(0.f, 0.f, 0.f)); | |
| material_geometry tmp5(float3(0.f), 1.f, roundcorners_enable ? ::state::rounded_corner_normal(roundcorners_radius_mm * 0.00100000005f, roundcorners_across_materials, 1.f) : ::state::normal()); | |
| hair_bsdf tmp6 = hair_bsdf(); | |
| } in | |
| material( | |
| thin_walled: tmp0, | |
| surface: tmp1, | |
| backface: tmp2, | |
| ior: tmp3, | |
| volume: tmp4, | |
| geometry: tmp5, | |
| hair: tmp6); | |
| // 2 | |
| export material Cotton_Twill_Gabardine_Oyster(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Oyster"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Oyster.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "white", "oyster", "light", "neutral")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.651406f, 0.603827f, 0.502886f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 3 | |
| export material Cotton_Twill_Gabardine_Sand(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Sand"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Sand.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "sand", "warm", "light")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.564712f, 0.467784f, 0.341914f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 4 | |
| export material Cotton_Twill_Gabardine_Black_Pepper(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Black Pepper"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Black_Pepper.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "papper", "dark", "brown", "black", "neutral")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.09989872825f, 0.08650046204f, 0.0703600957f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 5 | |
| export material Cotton_Twill_Gabardine_Tobacco(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Tobacco"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Tobacco.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "tobacco", "brown", "saturated")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.2345505822f, 0.1356333297f, 0.05612849005f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 6 | |
| export material Cotton_Twill_Gabardine_Carbon(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Carbon"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Carbon.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "carbon", "dark", "black")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.02315336618f, 0.02732089164f, 0.03189603307f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 7 | |
| export material Cotton_Twill_Gabardine_Charcoal(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Charcoal"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Charcoal.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "white", "light", "neutral")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.1221387722f, 0.1301364767f, 0.138431615f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 8 | |
| export material Cotton_Twill_Gabardine_Fog(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Fog"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Fog.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "white", "light", "fog", "neutral")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.4564110232f, 0.4286904966f, 0.4019777798f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 9 | |
| export material Cotton_Twill_Gabardine_Saffron(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Saffron"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Saffron.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "saffron", "orange", "warm", "saturated")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.6104955708f, 0.2622506575f, 0.009134058702f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 10 | |
| export material Cotton_Twill_Gabardine_Paprika(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Paprika"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Paprika.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "orange", "red", "saturated", "warm")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.479320f, 0.099899f, 0.054480f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 11 | |
| export material Cotton_Twill_Gabardine_Garnet(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Garnet"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Garnet.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "white", "light")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.2158605001f, 0.01370208305f, 0.03071344373f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 12 | |
| export material Cotton_Twill_Gabardine_Jungle(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Jungle"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Jungle.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "green", "jungle", "dark")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.02518685963f, 0.04666508634f, 0.02028856306f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 13 | |
| export material Cotton_Twill_Gabardine_Fuchsia(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Fuchsia"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Fuchsia.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "fuchsia", "purple", "saturated", "magenta", "violet")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.3864294338f, 0.05612849005f, 0.1946178304f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 14 | |
| export material Cotton_Twill_Gabardine_Aubergine(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Aubergine"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Aubergine.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "purple", "dark", "violet")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.06847816984f, 0.01938236096f, 0.08021982031f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 15 | |
| export material Cotton_Twill_Gabardine_Morning_Glory(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Morning Glory"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Morning_Glory.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "blue", "cool")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.1094617108f, 0.1144353738f, 0.3049873141f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 16 | |
| export material Cotton_Twill_Gabardine_Blue_Jay(*) | |
| [[ | |
| ::anno::display_name("Cotton Twill Gabardine - Blue Jay"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Cotton_Twill_Gabardine.Cotton_Twill_Gabardine_Blue_Jay.png"), | |
| ::anno::key_words(string[]("fabric", "woven", "cotton", "clothing", "thin", "sheen", "fashion", "new", "twill", "gabardine", "blue", "cool")) | |
| ]] = Cotton_Twill_Gabardine( | |
| fabric_color: color(0.07227185068f, 0.1844749945f, 0.4793201831f), | |
| roughness: 0.6f, | |
| fabric_reflectivity: 1.0f, | |
| fuzz_weight: 0.08f, | |
| sheen_weight: 0.0f, | |
| translucency_amount: 0.33f, | |
| bump_strength: 1.0f, | |
| warp_intensity: 0.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.5f, | |
| roundcorners_across_materials: false | |
| ); | |