FlashWorld: High-quality 3D Scene Generation within Seconds Paper • 2510.13678 • Published 11 days ago • 69
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks Paper • 2510.15019 • Published 10 days ago • 55
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction Paper • 2509.18090 • Published Sep 22 • 2
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation Paper • 2509.19296 • Published Sep 23 • 22
X-Part: high fidelity and structure coherent shape decomposition Paper • 2509.08643 • Published Sep 10 • 26
Collaborative Multi-Modal Coding for High-Quality 3D Generation Paper • 2508.15228 • Published Aug 21 • 4
ObjFiller-3D: Consistent Multi-view 3D Inpainting via Video Diffusion Models Paper • 2508.18271 • Published Aug 25 • 8
FastMesh:Efficient Artistic Mesh Generation via Component Decoupling Paper • 2508.19188 • Published Aug 26 • 16
Pixie: Fast and Generalizable Supervised Learning of 3D Physics from Pixels Paper • 2508.17437 • Published Aug 20 • 36
VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space Paper • 2508.19247 • Published Aug 26 • 41
SceneGen: Single-Image 3D Scene Generation in One Feedforward Pass Paper • 2508.15769 • Published Aug 21 • 19
TexVerse: A Universe of 3D Objects with High-Resolution Textures Paper • 2508.10868 • Published Aug 14 • 17
StyleMM: Stylized 3D Morphable Face Model via Text-Driven Aligned Image Translation Paper • 2508.11203 • Published Aug 15 • 10
VertexRegen: Mesh Generation with Continuous Level of Detail Paper • 2508.09062 • Published Aug 12 • 37
MeshLLM: Empowering Large Language Models to Progressively Understand and Generate 3D Mesh Paper • 2508.01242 • Published Aug 2 • 10
Sel3DCraft: Interactive Visual Prompts for User-Friendly Text-to-3D Generation Paper • 2508.00428 • Published Aug 1 • 3
DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior Paper • 2508.00599 • Published Aug 1 • 7
Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis Paper • 2507.23785 • Published Jul 31 • 18
3D-R1: Enhancing Reasoning in 3D VLMs for Unified Scene Understanding Paper • 2507.23478 • Published Jul 31 • 15
HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels Paper • 2507.21809 • Published Jul 29 • 131
Elevating 3D Models: High-Quality Texture and Geometry Refinement from a Low-Quality Model Paper • 2507.11465 • Published Jul 15 • 17
Ultra3D: Efficient and High-Fidelity 3D Generation with Part Attention Paper • 2507.17745 • Published Jul 23 • 34
Gaussian Splatting with Discretized SDF for Relightable Assets Paper • 2507.15629 • Published Jul 21 • 23
Robust 3D-Masked Part-level Editing in 3D Gaussian Splatting with Regularized Score Distillation Sampling Paper • 2507.11061 • Published Jul 15 • 37
Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos with Spatio-Temporal Diffusion Models Paper • 2507.13344 • Published Jul 17 • 56
From One to More: Contextual Part Latents for 3D Generation Paper • 2507.08772 • Published Jul 11 • 25
LangSplatV2: High-dimensional 3D Language Gaussian Splatting with 450+ FPS Paper • 2507.07136 • Published Jul 9 • 38
LangScene-X: Reconstruct Generalizable 3D Language-Embedded Scenes with TriMap Video Diffusion Paper • 2507.02813 • Published Jul 3 • 60
BlenderFusion: 3D-Grounded Visual Editing and Generative Compositing Paper • 2506.17450 • Published Jun 20 • 63
PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Paper • 2506.20936 • Published Jun 26 • 12
AnimaX: Animating the Inanimate in 3D with Joint Video-Pose Diffusion Models Paper • 2506.19851 • Published Jun 24 • 60
Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material Paper • 2506.15442 • Published Jun 18 • 12
Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details Paper • 2506.16504 • Published Jun 19 • 26
DreamCube: 3D Panorama Generation via Multi-plane Synchronization Paper • 2506.17206 • Published Jun 20 • 23
Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Condition Paper • 2506.17201 • Published Jun 20 • 56
StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streams Paper • 2506.08862 • Published Jun 10 • 5
EmbodiedGen: Towards a Generative 3D World Engine for Embodied Intelligence Paper • 2506.10600 • Published Jun 12 • 8
Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting Paper • 2506.05327 • Published Jun 5 • 11
FlexPainter: Flexible and Multi-View Consistent Texture Generation Paper • 2506.02620 • Published Jun 3 • 14
Pro3D-Editor : A Progressive-Views Perspective for Consistent and Precise 3D Editing Paper • 2506.00512 • Published May 31 • 5
ShapeLLM-Omni: A Native Multimodal LLM for 3D Generation and Understanding Paper • 2506.01853 • Published Jun 2 • 32
CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splatting Paper • 2505.22854 • Published May 28 • 4
UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes Paper • 2505.23253 • Published May 29 • 4
Styl3R: Instant 3D Stylized Reconstruction for Arbitrary Scenes and Styles Paper • 2505.21060 • Published May 27 • 4
Direct3D-S2: Gigascale 3D Generation Made Easy with Spatial Sparse Attention Paper • 2505.17412 • Published May 23 • 21
Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets Paper • 2505.07747 • Published May 12 • 61
PlaceIt3D: Language-Guided Object Placement in Real 3D Scenes Paper • 2505.05288 • Published May 8 • 14
PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive Transformer Paper • 2505.04622 • Published May 7 • 27
Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation Paper • 2505.02836 • Published May 5 • 8
HoloTime: Taming Video Diffusion Models for Panoramic 4D Scene Generation Paper • 2504.21650 • Published Apr 30 • 16
StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussians Paper • 2504.15281 • Published Apr 21 • 23
HiScene: Creating Hierarchical 3D Scenes with Isometric View Generation Paper • 2504.13072 • Published Apr 17 • 13
BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splatting Paper • 2504.09048 • Published Apr 12 • 7
Vivid4D: Improving 4D Reconstruction from Monocular Video by Video Inpainting Paper • 2504.11092 • Published Apr 15 • 9
Diffusion Distillation With Direct Preference Optimization For Efficient 3D LiDAR Scene Completion Paper • 2504.11447 • Published Apr 15 • 4
MCP Safety Audit: LLMs with the Model Context Protocol Allow Major Security Exploits Paper • 2504.03767 • Published Apr 2 • 3
InteractVLM: 3D Interaction Reasoning from 2D Foundational Models Paper • 2504.05303 • Published Apr 7 • 5
In-2-4D: Inbetweening from Two Single-View Images to 4D Generation Paper • 2504.08366 • Published Apr 11 • 10
VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step Paper • 2504.01956 • Published Apr 2 • 40
DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness Paper • 2503.22677 • Published Mar 28 • 5
MeshCraft: Exploring Efficient and Controllable Mesh Generation with Flow-based DiTs Paper • 2503.23022 • Published Mar 29 • 6
Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data Paper • 2503.21694 • Published Mar 27 • 15
Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridging Paper • 2503.22236 • Published Mar 28 • 11
SparseFlex: High-Resolution and Arbitrary-Topology 3D Shape Modeling Paper • 2503.21732 • Published Mar 27 • 9
DiffPortrait360: Consistent Portrait Diffusion for 360 View Synthesis Paper • 2503.15667 • Published Mar 19 • 8
DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning Paper • 2503.15265 • Published Mar 19 • 46
Unleashing Vecset Diffusion Model for Fast Shape Generation Paper • 2503.16302 • Published Mar 20 • 43
TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree Sequencing Paper • 2503.11629 • Published Mar 14 • 6
4D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models Paper • 2503.10437 • Published Mar 13 • 32
RewardSDS: Aligning Score Distillation via Reward-Weighted Sampling Paper • 2503.09601 • Published Mar 12 • 16
Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generation Paper • 2503.01370 • Published Mar 3 • 15
Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models Paper • 2503.01774 • Published Mar 3 • 44
Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modeling Paper • 2502.20378 • Published Feb 27 • 5
Pandora3D: A Comprehensive Framework for High-Quality 3D Shape and Texture Generation Paper • 2502.14247 • Published Feb 20 • 6
TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models Paper • 2502.06608 • Published Feb 10 • 40
Exploring the Potential of Encoder-free Architectures in 3D LMMs Paper • 2502.09620 • Published Feb 13 • 26
CAD-Editor: A Locate-then-Infill Framework with Automated Training Data Synthesis for Text-Based CAD Editing Paper • 2502.03997 • Published Feb 6 • 9
DreamDPO: Aligning Text-to-3D Generation with Human Preferences via Direct Preference Optimization Paper • 2502.04370 • Published Feb 5 • 7
Text-to-CAD Generation Through Infusing Visual Feedback in Large Language Models Paper • 2501.19054 • Published Jan 31 • 10
Fast Encoder-Based 3D from Casual Videos via Point Track Processing Paper • 2404.07097 • Published Apr 10, 2024 • 4
Zero-Shot Novel View and Depth Synthesis with Multi-View Geometric Diffusion Paper • 2501.18804 • Published Jan 30 • 5
DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation Paper • 2501.16764 • Published Jan 28 • 22
Multiview Equivariance Improves 3D Correspondence Understanding with Minimal Feature Finetuning Paper • 2411.19458 • Published Nov 29, 2024 • 6
Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation Paper • 2501.12202 • Published Jan 21 • 47
GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor Paper • 2501.09978 • Published Jan 17 • 6
CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation Paper • 2501.09433 • Published Jan 16 • 18
CityDreamer4D: Compositional Generative Model of Unbounded 4D Cities Paper • 2501.08983 • Published Jan 15 • 20
Chirpy3D: Continuous Part Latents for Creative 3D Bird Generation Paper • 2501.04144 • Published Jan 7 • 19
SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images Paper • 2501.04689 • Published Jan 8 • 17
Orient Anything: Learning Robust Object Orientation Estimation from Rendering 3D Models Paper • 2412.18605 • Published Dec 24, 2024 • 22
PartGen: Part-level 3D Generation and Reconstruction with Multi-View Diffusion Models Paper • 2412.18608 • Published Dec 24, 2024 • 18
3DGraphLLM: Combining Semantic Graphs and Large Language Models for 3D Scene Understanding Paper • 2412.18450 • Published Dec 24, 2024 • 36
Sequence Matters: Harnessing Video Models in 3D Super-Resolution Paper • 2412.11525 • Published Dec 16, 2024 • 11
DI-PCG: Diffusion-based Efficient Inverse Procedural Content Generation for High-quality 3D Asset Creation Paper • 2412.15200 • Published Dec 19, 2024 • 9
GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs Paper • 2412.11258 • Published Dec 15, 2024 • 13
IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations Paper • 2412.12083 • Published Dec 16, 2024 • 12
PIG: Physics-Informed Gaussians as Adaptive Parametric Mesh Representations Paper • 2412.05994 • Published Dec 8, 2024 • 19
3D-GPT: Procedural 3D Modeling with Large Language Models Paper • 2310.12945 • Published Oct 19, 2023 • 59
Enhancing High-Resolution 3D Generation through Pixel-wise Gradient Clipping Paper • 2310.12474 • Published Oct 19, 2023 • 5
MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers Paper • 2311.15475 • Published Nov 27, 2023 • 2
Structured 3D Latents for Scalable and Versatile 3D Generation Paper • 2412.01506 • Published Dec 2, 2024 • 83
Dora: Sampling and Benchmarking for 3D Shape Variational Auto-Encoders Paper • 2412.17808 • Published Dec 23, 2024
CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets Paper • 2406.13897 • Published May 30, 2024 • 12
TEXGen: a Generative Diffusion Model for Mesh Textures Paper • 2411.14740 • Published Nov 22, 2024 • 18
Meta 3D TextureGen: Fast and Consistent Texture Generation for 3D Objects Paper • 2407.02430 • Published Jul 2, 2024 • 1
Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materials Paper • 2407.02445 • Published Jul 2, 2024 • 4
TexGen: Text-Guided 3D Texture Generation with Multi-view Sampling and Resampling Paper • 2408.01291 • Published Aug 2, 2024 • 13
MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization Paper • 2408.02555 • Published Aug 5, 2024 • 32
MeshPad: Interactive Sketch Conditioned Artistic-designed Mesh Generation and Editing Paper • 2503.01425 • Published Mar 3 • 14
MeshXL: Neural Coordinate Field for Generative 3D Foundation Models Paper • 2405.20853 • Published May 31, 2024 • 1
MeshArt: Generating Articulated Meshes with Structure-guided Transformers Paper • 2412.11596 • Published Dec 16, 2024
Material Anything: Generating Materials for Any 3D Object via Diffusion Paper • 2411.15138 • Published Nov 22, 2024 • 50
3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion Paper • 2409.12957 • Published Sep 19, 2024 • 21
SALAD: Part-Level Latent Diffusion for 3D Shape Generation and Manipulation Paper • 2303.12236 • Published Mar 21, 2023 • 3
Part123: Part-aware 3D Reconstruction from a Single-view Image Paper • 2405.16888 • Published May 27, 2024 • 12
PartSLIP++: Enhancing Low-Shot 3D Part Segmentation via Multi-View Instance Segmentation and Maximum Likelihood Estimation Paper • 2312.03015 • Published Dec 5, 2023
Point-SAM: Promptable 3D Segmentation Model for Point Clouds Paper • 2406.17741 • Published Jun 25, 2024 • 2
3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models Paper • 2301.11445 • Published Jan 26, 2023
PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers Paper • 2506.05573 • Published Jun 5 • 79
Efficient Part-level 3D Object Generation via Dual Volume Packing Paper • 2506.09980 • Published Jun 11 • 7
OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesion Paper • 2507.06165 • Published Jul 8 • 58
LLaMA-Mesh: Unifying 3D Mesh Generation with Language Models Paper • 2411.09595 • Published Nov 14, 2024 • 77
Generating Physically Stable and Buildable LEGO Designs from Text Paper • 2505.05469 • Published May 8 • 28
MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation Paper • 2412.03558 • Published Dec 4, 2024 • 20