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from fasthtml.common import *
# MonsterUI shadows fasthtml components with the same name
from monsterui.all import *
# If you don't want shadowing behavior, you use import monsterui.core as ... style instead

# Get frankenui and tailwind headers via CDN using Theme.blue.headers()
_hdrs = Theme.blue.headers()

# fast_app is shadowed by MonsterUI to make it default to no Pico, and add body classes
# needed for frankenui theme styling
app, rt = fast_app(hdrs=_hdrs)


def TimerCard():
    return Card(
        Div(
            Div(
                H1("Two-Phase Bird Timer"),
                ThemePicker(color=False, radii=False, shadows=False, font=False, mode=True, cls="ml-auto"),
                cls="flex items-center justify-between"
            ),
            H4("Set phase durations and press Start.", cls="text-muted-foreground mb-2"),
            cls="space-y-2"
        ),
        Grid(
            # Controls
            Div(
                Div(
                    LabelInput("First phase seconds", id="phase1", type="number", value="60", min="1"),
                    LabelInput("Second phase seconds", id="phase2", type="number", value="15", min="1"),
                    Div(
                        Button("Start", id="startBtn", cls=(ButtonT.primary, "mr-2")),
                        Button("Reset", id="resetBtn", cls=ButtonT.secondary),
                        cls="flex items-center"
                    ),
                    cls="space-y-3"
                ),
                cls="p-2"
            ),
            # Display
            Div(
                Div(
                    H2("00:00", id="timerDisplay", cls="font-mono text-5xl"),
                    H4("Phase: none", id="phaseLabel", cls="text-muted-foreground"),
                    cls="text-center space-y-1"
                ),
                Div(
                    Img(
                        src="https://cdn.pixabay.com/photo/2025/05/04/18/04/robin-9578746_1280.jpg",
                        alt="Bird",
                        id="imgPhase1",
                        cls="rounded-lg border hidden"
                    ),
                    Img(
                        src="https://cdn.pixabay.com/photo/2025/04/17/08/33/ring-necked-parakeet-9539733_1280.jpg",
                        alt="Parakeet",
                        id="imgPhase2",
                        cls="rounded-lg border hidden"
                    ),
                    cls="mt-4 flex justify-center gap-4"
                ),
                cls="p-2"
            ),
            cols_lg=2
        ),
        # Test sound buttons
        Div(
            H3("Test Sounds", cls="text-lg font-semibold mb-3"),
            Div(
                Button("🐦 Test Bird Chirp", id="testBirdBtn", cls=(ButtonT.secondary, "mr-3")),
                Button("🦜 Test Parakeet Call", id="testParakeetBtn", cls=ButtonT.secondary),
                cls="flex gap-3"
            ),
            cls="mt-6 p-4 border-t"
        ),

        # Inline script: timer logic, Web Audio, and dark mode toggle
        Script("""
        (() => {
          const display = document.getElementById('timerDisplay');
          const phaseLabel = document.getElementById('phaseLabel');
          const startBtn = document.getElementById('startBtn');
          const resetBtn = document.getElementById('resetBtn');
          const img1 = document.getElementById('imgPhase1');
          const img2 = document.getElementById('imgPhase2');
          const phase1Input = document.getElementById('phase1');
          const phase2Input = document.getElementById('phase2');
          const testBirdBtn = document.getElementById('testBirdBtn');
          const testParakeetBtn = document.getElementById('testParakeetBtn');


          let intervalId = null;
          let startEpochMs = null;
          let phase1Ms = 60000; // default 60s
          let phase2Ms = 15000; // default 15s
          let phase1Fired = false;

          const fmt = (ms) => {
            const total = Math.max(0, Math.floor(ms / 1000));
            const m = String(Math.floor(total / 60)).padStart(2, '0');
            const s = String(total % 60).padStart(2, '0');
            return `${m}:${s}`;
          };

          const showPhase = (phase) => {
            if (phase === 1) {
              phaseLabel.textContent = 'Phase: bird';
              img1.classList.remove('hidden');
              img2.classList.add('hidden');
            } else if (phase === 2) {
              phaseLabel.textContent = 'Phase: parakeet';
              img2.classList.remove('hidden');
              img1.classList.add('hidden');
            } else {
              phaseLabel.textContent = 'Phase: none';
              img1.classList.add('hidden');
              img2.classList.add('hidden');
            }
          };

          // Web Audio setup per user gesture
          let audioCtx = null;
          const ensureAudio = () => {
            if (!audioCtx) audioCtx = new (window.AudioContext || window.webkitAudioContext)();
          };

          const chirp = () => {
            ensureAudio();
            const now = audioCtx.currentTime;
            
            // First chirp
            const o1 = audioCtx.createOscillator();
            const g1 = audioCtx.createGain();
            o1.type = 'triangle';
            o1.frequency.setValueAtTime(1800, now);
            o1.frequency.exponentialRampToValueAtTime(2600, now + 0.12);
            g1.gain.setValueAtTime(0, now);
            g1.gain.linearRampToValueAtTime(0.4, now + 0.02);
            g1.gain.exponentialRampToValueAtTime(0.0001, now + 0.25);
            o1.connect(g1).connect(audioCtx.destination);
            o1.start(now);
            o1.stop(now + 0.28);
            
            // Second chirp (slightly delayed)
            const o2 = audioCtx.createOscillator();
            const g2 = audioCtx.createGain();
            o2.type = 'triangle';
            o2.frequency.setValueAtTime(1900, now + 0.35); // Slightly higher pitch
            o2.frequency.exponentialRampToValueAtTime(2700, now + 0.47);
            g2.gain.setValueAtTime(0, now + 0.35);
            g2.gain.linearRampToValueAtTime(0.4, now + 0.37);
            g2.gain.exponentialRampToValueAtTime(0.0001, now + 0.60);
            o2.connect(g2).connect(audioCtx.destination);
            o2.start(now + 0.35);
            o2.stop(now + 0.63);
          };

        const parakeetCall = () => {
            ensureAudio();
            const now = audioCtx.currentTime;
            const duration = 2.2; // Shorter, more natural duration

            // --- Two oscillators for natural parakeet sound ---
            const osc1 = audioCtx.createOscillator();
            osc1.type = 'sine'; // Pure tone for natural sound
            const osc2 = audioCtx.createOscillator();
            osc2.type = 'triangle'; // Adds warmth and harmonics

            // --- Natural filtering for bird-like resonance ---
            const filter = audioCtx.createBiquadFilter();
            filter.type = 'bandpass';
            filter.Q.value = 8; // Moderate Q for natural resonance
            filter.frequency.value = 1200; // Parakeet frequency range

            // --- Light saturation for warmth ---
            const waveShaper = audioCtx.createWaveShaper();
            const n_samples = 256;
            const curve = new Float32Array(n_samples);
            for (let i = 0; i < n_samples; ++i) {
                const x = (i * 2) / n_samples - 1;
                // Gentle saturation curve
                curve[i] = Math.tanh(x * 2);
            }
            waveShaper.curve = curve;
            waveShaper.oversample = '2x';

            const gain = audioCtx.createGain();

            // --- Single LFO for natural vibrato ---
            const lfo = audioCtx.createOscillator();
            lfo.type = 'sine';
            lfo.frequency.value = 6; // Natural vibrato rate
            const lfoGain = audioCtx.createGain();
            lfoGain.gain.value = 80; // Subtle modulation

            // --- Natural frequency sweeps mimicking parakeet calls ---
            osc1.frequency.setValueAtTime(1000, now);
            osc1.frequency.exponentialRampToValueAtTime(1800, now + 0.3);
            osc1.frequency.exponentialRampToValueAtTime(1200, now + 0.8);
            osc1.frequency.exponentialRampToValueAtTime(2000, now + 1.2);
            osc1.frequency.exponentialRampToValueAtTime(1100, now + 1.8);
            osc1.frequency.exponentialRampToValueAtTime(1600, now + duration);

            osc2.frequency.setValueAtTime(1200, now);
            osc2.frequency.exponentialRampToValueAtTime(2000, now + 0.4);
            osc2.frequency.exponentialRampToValueAtTime(1400, now + 0.9);
            osc2.frequency.exponentialRampToValueAtTime(2200, now + 1.3);
            osc2.frequency.exponentialRampToValueAtTime(1300, now + 1.9);
            osc2.frequency.exponentialRampToValueAtTime(1800, now + duration);

            // --- Connect the audio graph ---
            lfo.connect(lfoGain);
            lfoGain.connect(osc1.frequency);
            osc1.connect(filter);
            osc2.connect(filter);
            filter.connect(waveShaper);
            waveShaper.connect(gain);
            gain.connect(audioCtx.destination);

            // --- Natural envelope with bird-like peaks ---
            gain.gain.setValueAtTime(0, now);
            gain.gain.linearRampToValueAtTime(0.7, now + 0.05); // Louder and stronger
            gain.gain.linearRampToValueAtTime(0.5, now + 0.4);
            gain.gain.linearRampToValueAtTime(0.8, now + 0.8); // Second call - stronger
            gain.gain.linearRampToValueAtTime(0.4, now + 1.3);
            gain.gain.linearRampToValueAtTime(0.9, now + 1.7); // Final call - loudest and strongest
            gain.gain.exponentialRampToValueAtTime(0.0001, now + duration);

            // --- Start and stop ---
            lfo.start(now);
            osc1.start(now);
            osc2.start(now);
            
            lfo.stop(now + duration);
            osc1.stop(now + duration);
            osc2.stop(now + duration);
        };

          const start = () => {
            // Freeze inputs during run
            startBtn.disabled = true;
            phase1Input.disabled = true;
            phase2Input.disabled = true;

            const p1 = Math.max(1, parseInt(phase1Input.value || '60', 10));
            const p2 = Math.max(1, parseInt(phase2Input.value || '15', 10));
            phase1Ms = p1 * 1000;
            phase2Ms = p2 * 1000;
            phase1Fired = false;
            showPhase(null);

            startEpochMs = Date.now();
            display.textContent = '00:00';

            intervalId = setInterval(() => {
              const elapsed = Date.now() - startEpochMs;
              display.textContent = fmt(elapsed);
              if (!phase1Fired && elapsed >= phase1Ms) {
                phase1Fired = true;
                showPhase(1);
                chirp();
              }
              if (elapsed >= (phase1Ms + phase2Ms)) {
                showPhase(2);
                parakeetCall();
                stop();
              }
            }, 100);
          };

          const stop = () => {
            if (intervalId) {
              clearInterval(intervalId);
              intervalId = null;
            }
            startBtn.disabled = false;
            phase1Input.disabled = false;
            phase2Input.disabled = false;
          };

          const reset = () => {
            stop();
            startEpochMs = null;
            display.textContent = '00:00';
            showPhase(null);
          };

          startBtn.addEventListener('click', (e) => { e.preventDefault(); start(); });
          resetBtn.addEventListener('click', (e) => { e.preventDefault(); reset(); });
          testBirdBtn.addEventListener('click', (e) => { e.preventDefault(); chirp(); });
          testParakeetBtn.addEventListener('click', (e) => { e.preventDefault(); parakeetCall(); });
        })();
        """),
        cls="max-w-3xl mx-auto"
    )


@rt
def index():
    return Titled(
        Container(
            TimerCard(),
            cls="py-6"
        )
    )


serve()