File size: 6,613 Bytes
0dfe679
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
document.addEventListener('DOMContentLoaded', function() {
  // Initialize game state
  let coins = 5000;
  let currentPrize = 0;
  let lootBoxes = [];
  let multipliers = [];
  
  // DOM elements
  const lootBoxTrack = document.getElementById('lootBoxTrack');
  const multiplierTrack = document.getElementById('multiplierTrack');
  const spinLootBtn = document.getElementById('spinLootBtn');
  const spinMultiplierBtn = document.getElementById('spinMultiplierBtn');
  const prizeDisplay = document.getElementById('prizeDisplay');
  const prizeDetails = document.getElementById('prizeDetails');
  const claimBtn = document.getElementById('claimBtn');
  const winModal = document.getElementById('winModal');
  const modalPrize = document.getElementById('modalPrize');
  const modalCloseBtn = document.getElementById('modalCloseBtn');
  
  // Initialize loot boxes
  function initLootBoxes() {
    const boxTypes = [
      { type: 'common', value: 10, color: 'gray-500' },
      { type: 'common', value: 15, color: 'gray-500' },
      { type: 'common', value: 20, color: 'gray-500' },
      { type: 'rare', value: 30, color: 'blue-500' },
      { type: 'rare', value: 40, color: 'blue-500' },
      { type: 'epic', value: 60, color: 'purple-500' },
      { type: 'epic', value: 80, color: 'purple-500' },
      { type: 'legendary', value: 120, color: 'yellow-500' },
      { type: 'legendary', value: 150, color: 'yellow-500' },
      { type: 'jackpot', value: 300, color: 'orange-500' }
    ];
    
    // Create enough boxes for smooth scrolling
    for (let i = 0; i < 30; i++) {
      const box = boxTypes[i % boxTypes.length];
      lootBoxes.push(box);
      
      const boxElement = document.createElement('div');
      boxElement.className = `loot-box ${box.type} flex-shrink-0 mx-2`;
      boxElement.innerHTML = `
        <div class="text-${box.color} text-2xl mb-1">
          ${box.type === 'common' ? 'πŸ“¦' : 
            box.type === 'rare' ? '🎁' : 
            box.type === 'epic' ? 'πŸ’Ž' : 
            box.type === 'legendary' ? 'πŸ†' : 'πŸ’°'}
        </div>
        <div class="text-white text-sm">${box.value} SC</div>
      `;
      lootBoxTrack.appendChild(boxElement);
    }
  }
  
  // Initialize multipliers
  function initMultipliers() {
    const multiplierValues = [1, 1.25, 1.5, 2, 3, 5, 1, 1.25, 1.5, 2, 3, 5];
    
    // Create enough multipliers for smooth scrolling
    for (let i = 0; i < 24; i++) {
      const value = multiplierValues[i % multiplierValues.length];
      multipliers.push(value);
      
      const chip = document.createElement('div');
      chip.className = 'multiplier-chip flex-shrink-0 mx-1';
      chip.textContent = `Γ—${value}`;
      chip.dataset.value = value;
      multiplierTrack.appendChild(chip);
    }
  }
  
  // Spin animation
  function spin(element, items, spinTime, callback) {
    const startTime = Date.now();
    const speed = 0.5; // pixels per millisecond
    
    function animate() {
      const elapsed = Date.now() - startTime;
      const progress = Math.min(elapsed / spinTime, 1);
      
      // Ease-out function
      const easeProgress = 1 - Math.pow(1 - progress, 3);
      
      // Calculate distance (more at start, less at end)
      const distance = speed * spinTime * (1 - easeProgress * 0.9);
      
      element.style.transform = `translateX(-${distance}px)`;
      
      if (progress < 1) {
        requestAnimationFrame(animate);
      } else {
        // Snap to nearest item
        const itemWidth = items[0].offsetWidth + 8; // 8px for margin
        const totalDistance = parseInt(element.style.transform.replace('translateX(-', '').replace('px)', ''));
        const itemIndex = Math.round(totalDistance / itemWidth) % items.length;
        const snapDistance = itemIndex * itemWidth;
        
        element.style.transition = 'transform 0.5s ease-out';
        element.style.transform = `translateX(-${snapDistance}px)`;
        
        setTimeout(() => {
          element.style.transition = '';
          if (callback) callback(itemIndex);
        }, 500);
      }
    }
    
    animate();
  }
  
  // Spin loot box
  spinLootBtn.addEventListener('click', function() {
    if (coins < 10) {
      alert('Not enough coins!');
      return;
    }
    
    coins -= 10;
    updateCoinDisplay();
    spinLootBtn.disabled = true;
    
    spin(lootBoxTrack, lootBoxTrack.children, 3000, function(index) {
      const selectedBox = lootBoxes[index % lootBoxes.length];
      currentPrize = selectedBox.value;
      
      prizeDisplay.textContent = currentPrize;
      prizeDetails.innerHTML = `
        You got a <span class="text-${selectedBox.color} font-bold">${selectedBox.type}</span> loot box!
      `;
      
      spinLootBtn.disabled = false;
      claimBtn.classList.remove('hidden');
    });
  });
  
  // Spin multiplier
  spinMultiplierBtn.addEventListener('click', function() {
    if (coins < 5) {
      alert('Not enough coins!');
      return;
    }
    
    if (currentPrize === 0) {
      alert('Spin a loot box first!');
      return;
    }
    
    coins -= 5;
    updateCoinDisplay();
    spinMultiplierBtn.disabled = true;
    
    spin(multiplierTrack, multiplierTrack.children, 2500, function(index) {
      const selectedMultiplier = multipliers[index % multipliers.length];
      const totalPrize = Math.round(currentPrize * selectedMultiplier);
      
      prizeDisplay.textContent = totalPrize;
      prizeDetails.innerHTML += `
        <div class="mt-2">Multiplier: <span class="text-yellow-400 font-bold">Γ—${selectedMultiplier}</span></div>
      `;
      
      currentPrize = totalPrize;
      spinMultiplierBtn.disabled = false;
      
      // Show win modal for big prizes
      if (totalPrize >= 100) {
        modalPrize.textContent = totalPrize;
        winModal.classList.remove('hidden');
        prizeDisplay.classList.add('winner-animation');
      }
    });
  });
  
  // Claim prize
  claimBtn.addEventListener('click', function() {
    coins += currentPrize;
    currentPrize = 0;
    updateCoinDisplay();
    
    prizeDisplay.textContent = '0';
    prizeDetails.textContent = 'Spin to win amazing prizes!';
    prizeDisplay.classList.remove('winner-animation');
    claimBtn.classList.add('hidden');
  });
  
  // Close modal
  modalCloseBtn.addEventListener('click', function() {
    winModal.classList.add('hidden');
  });
  
  // Update coin display
  function updateCoinDisplay() {
    document.querySelector('.bg-gray-700 span').textContent = coins.toLocaleString();
  }
  
  // Initialize the game
  initLootBoxes();
  initMultipliers();
});