/****************************************************************************** * Copyright 2024 NVIDIA Corporation. All rights reserved. * ****************************************************************************** Permission is hereby granted by NVIDIA Corporation ("NVIDIA"), free of charge, to any person obtaining a copy of the sample definition code that uses our Material Definition Language (the "MDL Materials"), to reproduce and distribute the MDL Materials, including without limitation the rights to use, copy, merge, publish, distribute, and sell modified and unmodified copies of the MDL Materials, and to permit persons to whom the MDL Materials is furnished to do so, in all cases solely for use with NVIDIA's Material Definition Language, subject to the following further conditions: 1. The above copyright notices, this list of conditions, and the disclaimer that follows shall be retained in all copies of one or more of the MDL Materials, including in any software with which the MDL Materials are bundled, redistributed, and/or sold, and included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user, as applicable. 2. The name of NVIDIA shall not be used to promote, endorse or advertise any Modified Version without specific prior written permission, except a) to comply with the notice requirements otherwise contained herein; or b) to acknowledge the contribution(s) of NVIDIA. THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS. */ mdl 1.6; import ::anno::*; import ::base::*; import ::df::*; import ::math::*; import ::state::*; import ::tex::*; import ::nvidia::core_definitions::blend_colors; import ::nvidia::core_definitions::dimension; const string COPYRIGHT = " Copyright 2024 NVIDIA Corporation. All rights reserved.\n" " MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" " WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" " THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" " EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" " MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" " COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" " CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" " GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" " AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" " INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; const string DESCRIPTION = "A scratched bronze material with controls to add wear and dirt. Use the " "'Copper Tint' parameter to fade from a yellowish (0.0) to a reddish (1.0) bronze"; color gradient_lookup_smooth(uniform texture_2d gradient_texture, float position, float gradient_select = 0) { // Pixel centers lie in the middle. To properly access the pixel centers of the gradients, apply an offset float2 texel_coord = float2(position, gradient_select + (0.5f / ::tex::height(gradient_texture))); return color(::tex::lookup_float3(gradient_texture, texel_coord)); } float3 srgb2rgb(float3 val) { return ::math::pow(::math::max(val, float3(0.0f)), 2.2); } float uint2float(int x) { return float(x & 0x7FFFFFFF) + (x < 0 ? 2147483648.0 : 0.0); } int lowbias32(int x) { x ^= x >>> 16; x *= 0x7feb352d; x ^= x >>> 15; x *= 0x846ca68b; x ^= x >>> 16; return x; } float2 rnd22(int2 p) { float2 ret_val = float2( uint2float(lowbias32(p[0] + lowbias32(p[1]))) / 4294967296.f, uint2float(lowbias32(p[0] + 32000 + lowbias32(p[1]))) / 4294967296.f ); return ret_val; } ::base::texture_coordinate_info vmat_transform( uniform float2 translation = float2(0.0, 0.0), uniform float rotation = 0.0, uniform float2 scaling = float2(1.0, 1.0), uniform ::base::texture_coordinate_system system = ::base::texture_coordinate_uvw, uniform int uv_space = 0 ) { float4x4 scale = float4x4(1.0 /scaling.x, 0. , 0. , 0., 0. , 1.0 /scaling.y , 0. , 0., 0. , 0. , 1.0, 0., translation.x , translation.y , 0.0, 1.); float s = ::math::sin(rotation); float c = ::math::cos(rotation); float4x4 rotate = float4x4( c , -s , 0.0 , 0.0, s , c , 0.0 , 0.0, 0.0, 0.0 , 1.0 , 0.0, 0. , 0.0 , 0.0 , 1.); return ::base::transform_coordinate(scale*rotate, ::base::coordinate_source(system, uv_space)); } float2x2 invert_2x2(float2x2 M) { float det = M[0][0]*M[1][1] - M[0][1]*M[1][0]; //https://www.chilimath.com/lessons/advanced-algebra/inverse-of-a-2x2-matrix/ return (1.0 / det) * float2x2(M[1][1], -M[0][1], -M[1][0], M[0][0]); } float3 nonrepeat_lookup( uniform texture_2d texture = texture_2d(), ::base::texture_coordinate_info uvw = ::base::coordinate_source(), float texture_scale = 1.0, float3 average_color = float3(0.5), float patch_size = 8.0 ) { float2 uv_in = float2(uvw.position[0], uvw.position[1]) * texture_scale; float Z = patch_size; // patch scale inside example texture float CON = 1.0f; float3 O = float3(0.f); float2x2 M0 = float2x2(1.f,0.f, 0.5f, ::math::sqrt(3.f)/2.f); float2x2 M = invert_2x2(M0); // transform matrix <-> tilted space float2 U = uv_in; float2 V = M * uv_in; //pre-tilted hexa coordinates int2 I = int2(::math::floor(V)); // hexa-tile id // The mean color needs to be determined in Photoshop then to make the // average color work out, take the float value and calculate the apropriate // mean value as (value^(1/2.2)) float3 m = average_color; float3 F = float3(::math::frac(V)[0], ::math::frac(V)[1], 0.f), W; F[2] = 1.0 - F[0] - F[1]; // local hexa coordinates if( F[2] > 0.f ) O = (W[0] = F[2]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I))) - m*float(CON)) + (W[1] = F[1]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(0,1)))) - m*float(CON)) + (W[2] = F[0]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1,0)))) - m*float(CON)); else O = (W[0] = -F[2]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1)))) - m*float(CON)) + (W[1] = 1.f - F[1]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1, 0)))) - m*float(CON)) + (W[2] = 1.f - F[0]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(0, 1)))) - m*float(CON)); O = m + O/::math::length(W); O = ::math::clamp( (O), 0.0, 1.0); return float3(O); } float histogram_range(float input, float range, float position) { float low = ::math::clamp(1.0 - ::math::min(((1.0 - position) + range * 0.5), (1.0 - position) * 2), 0.0, 1.0); float high = ::math::clamp(::math::min((position + range * 0.5 ), position * 2.0), 0.0, 1.0); return ::math::lerp(low, high, input); } float remap_xy_to_0_1(float input, float x, float y) { return (input - x)/(y - x); } float histogram_scan_big(float input, float width, float position) { return ::math::clamp( remap_xy_to_0_1(input, ::math::lerp(-width, 1.0, position), ::math::lerp(0.0, 1.0 + width, position)), 0.0, 1.0); } color endless_texture( uniform texture_2d texture = texture_2d(), ::base::texture_coordinate_info uvw = ::base::coordinate_source(), float texture_scale = 10.0, float3 average_color = float3(0.5, 0.5, 1.0), float patch_size = 8.0, bool gamma_correct_lookup = true ) { return gamma_correct_lookup ? color(srgb2rgb( nonrepeat_lookup ( texture: texture, uvw: uvw, texture_scale: texture_scale, average_color: average_color, patch_size: patch_size )) ) : color(nonrepeat_lookup ( texture: texture, uvw: uvw, texture_scale: texture_scale, average_color: average_color, patch_size: patch_size )); } float3 endless_normal( uniform texture_2d texture = texture_2d(), float factor = 1.0, bool flip_tangent_u = false, bool flip_tangent_v = false, ::base::texture_coordinate_info uvw = ::base::coordinate_source(), float texture_scale = 1.0, float3 average_color = float3(0.5, 0.5, 1.0), float patch_size = 8.0 ) { float3 transformed_tangent_u = flip_tangent_u ? uvw.tangent_u : - uvw.tangent_u; float3 transformed_tangent_v = flip_tangent_v ? uvw.tangent_v : - uvw.tangent_v; if (flip_tangent_u) transformed_tangent_u=-transformed_tangent_u; if (flip_tangent_v) transformed_tangent_v=-transformed_tangent_v; // normalized Lookup float3 tangent_space_normal = (nonrepeat_lookup ( texture: texture, uvw: uvw, texture_scale: texture_scale, average_color: average_color, patch_size: patch_size ) - 0.5) * (2.0 * factor); return ::math::normalize(uvw.tangent_u * tangent_space_normal.x + uvw.tangent_v * tangent_space_normal.y + ::state::normal()*1.0); } export material Bronze_Scratched( float copper_tint = 0.5f [[ ::anno::description("Blends between the bronze types. 0.0 yields yellowish bronze, increasing the copper amount fades to reddish bronze."), ::anno::display_name("Copper Tint"), ::anno::in_group("Appearance"), ::anno::hard_range(0.f, 1.f), ::anno::ui_order(0) ]], float roughness = 0.15f [[ ::anno::description("Adjusts the roughness of the material."), ::anno::display_name("Roughness"), ::anno::in_group("Appearance"), ::anno::hard_range(0.f, 1.f), ::anno::ui_order(1) ]], float surface_dirt_amount = 0.0f [[ ::anno::description("Adds a layer of dirt on the surface which darkens the appearance."), ::anno::display_name("Surface Dirt"), ::anno::in_group("Appearance"), ::anno::hard_range(0.f, 1.f), ::anno::ui_order(2) ]], float bump_strength = 0.f [[ ::anno::description("Specifies the strength of the bump."), ::anno::display_name("Bump Strength"), ::anno::in_group("Appearance"), ::anno::hard_range(0.f, 2.f), ::anno::soft_range(0.f, 1.f), ::anno::ui_order(3) ]], float rough_scratches_roughness = 0.3f [[ ::anno::description("Increasing this value will increase the roughness of the scratches. The roughness will be calculated relative to the the overall roughness of the metal."), ::anno::display_name("Rough Scratches Roughness"), ::anno::in_group("Appearance", "Scratches Rough"), ::anno::hard_range(0.f, 1.f), ::anno::ui_order(4) ]], float rough_scratches_attenuation = 0.97f [[ ::anno::description("Increase this value to darken the appearance of rough scratches to give them a dirty, old look."), ::anno::display_name("Rough Scratches Attenuation"), ::anno::in_group("Appearance", "Scratches Rough"), ::anno::hard_range(0.f, 1.f), ::anno::ui_order(5) ]], float shiny_scratches_roughness = 0.f [[ ::anno::description("Increasing this value will increase the shininess of scratches. The shininess will be calculated relative to the the overall roughness of the metal."), ::anno::display_name("Shiny Scratches Shininess"), ::anno::in_group("Appearance", "Scratches Shiny"), ::anno::hard_range(0.f, 1.f), ::anno::ui_order(6) ]], float shiny_scratches_brightness = 0.f [[ ::anno::description("Increase this value to brighten the appearance of shiny scratches to make them appear more fresh."), ::anno::display_name("Shiny Scratches Brightness"), ::anno::in_group("Appearance", "Scratches Shiny"), ::anno::hard_range(0.f, 1.f), ::anno::ui_order(7) ]], uniform float2 texture_translate = float2(0.f) [[ ::anno::description("Controls the position of the texture."), ::anno::display_name("Texture Translate"), ::anno::in_group("Transform"), ::anno::ui_order(8) ]], uniform float texture_rotate = 0.f [[ ::anno::description("Rotates angle of the texture in degrees."), ::anno::display_name("Texture Rotate"), ::anno::in_group("Transform"), ::anno::soft_range(0.f, 360.f), ::anno::ui_order(9) ]], uniform float2 texture_scale = float2(0.5f) [[ ::anno::description("Larger numbers increase the size."), ::anno::display_name("Texture Scale"), ::anno::in_group("Transform"), ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), ::anno::ui_order(10) ]], uniform bool roundcorners_enable = false [[ ::anno::description("Enables the round corner effect. Comes at a slight performance cost as additional raytracing calls are required to evaluate the round corner effect."), ::anno::display_name("Enable Round Corners"), ::anno::in_group("Round Corners"), ::anno::ui_order(11) ]], uniform float roundcorners_radius_mm = 1.5f [[ ::anno::description("Radius of the rounded corners in millimeters."), ::anno::display_name("Round Corner Radius (mm)"), ::anno::in_group("Round Corners"), ::anno::soft_range(0.f, 10.f), ::anno::ui_order(12) ]], uniform bool roundcorners_across_materials = false [[ ::anno::description("Applies the round corner effect across different materials when enabled."), ::anno::display_name("Across Materials"), ::anno::in_group("Round Corners"), ::anno::ui_order(13) ]], uniform int uv_space_index = 0 [[ ::anno::description("Uses selected UV space for material."), ::anno::display_name("UV Space Index"), ::anno::in_group("Advanced"), ::anno::hard_range(0, 10), ::anno::ui_order(14) ]]) [[ ::anno::author("NVIDIA vMaterials"), ::anno::contributor("Rüdiger Raab"), ::anno::contributor("Maik Rohland"), ::anno::display_name("Bronze Scratched - Polished Subtle Dark Scratches"), ::anno::description(DESCRIPTION), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Bronze_Scratched.Bronze_Scratched.png"), ::anno::key_words(string[]("metal", "bronze", "scratched", "reflective", "design", "sanitary", "old", "worn", "polished", "shiny", "smooth", "yellow", "warm")) ]] = let { float copper_amount_remap = copper_tint / 1.5f; bool tmp0 = false; material_surface tmp1(::df::weighted_layer(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).x * histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), ::df::custom_curve_layer(0.f, 1.f, 5.35999966f, 1.f, ::df::weighted_layer(0.219999999f, ::df::microfacet_ggx_smith_bsdf((histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.799999952f, roughness)) + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f))) * (histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.799999952f, roughness)) + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f))), (histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.799999952f, roughness)) + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f))) * (histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.799999952f, roughness)) + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f))), color(1.f, 1.f, 1.f), color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect), ::df::weighted_layer(1.f, ::df::microfacet_ggx_smith_bsdf(::math::clamp(histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, ::math::lerp(0.0700000003f, 0.75999999f, roughness), ::math::lerp(0.0399999991f, 0.349999994f, roughness)) + rough_scratches_roughness * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).y - float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).x * shiny_scratches_roughness + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f)), 0.f, 1.f) * ::math::clamp(histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, ::math::lerp(0.0700000003f, 0.75999999f, roughness), ::math::lerp(0.0399999991f, 0.349999994f, roughness)) + rough_scratches_roughness * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).y - float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).x * shiny_scratches_roughness + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f)), 0.f, 1.f), ::math::clamp(histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, ::math::lerp(0.0700000003f, 0.75999999f, roughness), ::math::lerp(0.0399999991f, 0.349999994f, roughness)) + rough_scratches_roughness * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).y - float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).x * shiny_scratches_roughness + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f)), 0.f, 1.f) * ::math::clamp(histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, ::math::lerp(0.0700000003f, 0.75999999f, roughness), ::math::lerp(0.0399999991f, 0.349999994f, roughness)) + rough_scratches_roughness * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).y - float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).x * shiny_scratches_roughness + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f)), 0.f, 1.f), color(1.f, 1.f, 1.f), color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect), bsdf(), endless_normal(texture_2d("./textures/scratched_normal.jpg", ::tex::gamma_linear), bump_strength, false, false, ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.5f, 0.5f, 1.f), 3.18999982f)), endless_normal(texture_2d("./textures/scratched_normal.jpg", ::tex::gamma_linear), bump_strength, false, false, ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.5f, 0.5f, 1.f), 3.18999982f)), ::df::tint(nvidia::core_definitions::blend_colors(nvidia::core_definitions::blend_colors(gradient_lookup_smooth(texture_2d("./textures/bronze_gradients.png", ::tex::gamma_srgb), ::math::pow(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 0.179999992f), copper_amount_remap), color(1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).y), ::base::color_layer_multiply, rough_scratches_attenuation).tint, nvidia::core_definitions::blend_colors(gradient_lookup_smooth(texture_2d("./textures/bronze_gradients.png", ::tex::gamma_srgb), ::math::pow(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 0.179999992f), copper_amount_remap), color(0.655930996f, 0.655930996f, 0.655930996f), ::base::color_layer_screen, shiny_scratches_brightness).tint, ::base::color_layer_blend, float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).x).tint, ::df::weighted_layer(0.219999999f, ::df::microfacet_ggx_smith_bsdf((histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.799999952f, roughness)) + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f))) * (histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.799999952f, roughness)) + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f))), (histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.799999952f, roughness)) + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f))) * (histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.799999952f, roughness)) + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f))), color(1.f, 1.f, 1.f), color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect), ::df::weighted_layer(1.f, ::df::microfacet_ggx_smith_bsdf(::math::clamp(histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, ::math::lerp(0.0700000003f, 0.75999999f, roughness), ::math::lerp(0.0399999991f, 0.349999994f, roughness)) + rough_scratches_roughness * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).y - float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).x * shiny_scratches_roughness + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f)), 0.f, 1.f) * ::math::clamp(histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, ::math::lerp(0.0700000003f, 0.75999999f, roughness), ::math::lerp(0.0399999991f, 0.349999994f, roughness)) + rough_scratches_roughness * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).y - float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).x * shiny_scratches_roughness + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f)), 0.f, 1.f), ::math::clamp(histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, ::math::lerp(0.0700000003f, 0.75999999f, roughness), ::math::lerp(0.0399999991f, 0.349999994f, roughness)) + rough_scratches_roughness * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).y - float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).x * shiny_scratches_roughness + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f)), 0.f, 1.f) * ::math::clamp(histogram_range(float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, ::math::lerp(0.0700000003f, 0.75999999f, roughness), ::math::lerp(0.0399999991f, 0.349999994f, roughness)) + rough_scratches_roughness * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).y - float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).x * shiny_scratches_roughness + surface_dirt_amount * 0.579999983f * (1.f - histogram_scan_big(histogram_scan_big((1.f - float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).y) * float3(endless_texture(texture_2d("./textures/scratched_multi_R_scratchA_G_scratchB_B_ABblur.jpg", ::tex::gamma_linear), ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.0869999975f, 0.0979999974f, 0.247999996f), 3.18999982f, false)).z + float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z, 1.f, surface_dirt_amount * 0.579999983f), 0.289999992f, 0.479999989f)), 0.f, 1.f), color(1.f, 1.f, 1.f), color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect), bsdf(), endless_normal(texture_2d("./textures/scratched_normal.jpg", ::tex::gamma_linear), bump_strength, false, false, ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.5f, 0.5f, 1.f), 3.18999982f)), endless_normal(texture_2d("./textures/scratched_normal.jpg", ::tex::gamma_linear), bump_strength, false, false, ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.5f, 0.5f, 1.f), 3.18999982f))), ::state::normal()), ::df::diffuse_reflection_bsdf(nvidia::core_definitions::blend_colors(color(0.00489600003f, 0.00409199996f, 0.00365399988f), color(0.0196070001f, 0.015904f, 0.012565f), ::base::color_layer_blend, float3(endless_texture(texture_2d("./textures/scratched_multi_R_dents_G_crust_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.930999994f, 0.505999982f, 0.442999989f), 3.18999982f, false)).z).tint, 0.f), endless_normal(texture_2d("./textures/scratched_normal.jpg", ::tex::gamma_linear), bump_strength, false, false, ::base::coordinate_source(::base::texture_coordinate_uvw, 0), 6.08999968f, float3(0.5f, 0.5f, 1.f), 3.18999982f)), material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); material_surface tmp2 = material_surface(scattering: bsdf(), emission: material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); color tmp3 = color(1.f, 1.f, 1.f); material_volume tmp4 = material_volume(scattering: vdf(), absorption_coefficient: color(0.f, 0.f, 0.f), scattering_coefficient: color(0.f, 0.f, 0.f)); material_geometry tmp5(float3(0.f), 1.f, roundcorners_enable ? ::state::rounded_corner_normal(roundcorners_radius_mm * 0.00100000005f, roundcorners_across_materials, 1.f) : ::state::normal()); } in material( thin_walled: tmp0, surface: tmp1, backface: tmp2, ior: tmp3, volume: tmp4, geometry: tmp5 ); // 2 export material Bronze_Scratched_Yellow_Subtle_Worn_Scratches(*) [[ ::anno::author("NVIDIA vMaterials"), ::anno::contributor("Rüdiger Raab"), ::anno::contributor("Maik Rohland"), ::anno::display_name("Bronze Scratched - Subtle Worn Scratches"), ::anno::description(DESCRIPTION), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Bronze_Scratched.Bronze_Scratched_Yellow_Subtle_Worn_Scratches.png"), ::anno::key_words(string[]("metal", "bronze", "scratched", "reflective", "design", "sanitary", "old", "worn", "shiny", "yellow", "warm")) ]] = Bronze_Scratched( copper_tint: 0.5f, roughness: 0.22f, surface_dirt_amount: 0.78f, bump_strength: 0.29f, rough_scratches_roughness: 0.3f, rough_scratches_attenuation: 1.0f, shiny_scratches_roughness: 0.0f, shiny_scratches_brightness: 0.0f, texture_translate: float2(0.0f), texture_rotate: 0.0f, texture_scale: float2(1.0f), roundcorners_enable: false, roundcorners_radius_mm: 1.0, roundcorners_across_materials: false, uv_space_index: 0 ); // 3 export material Bronze_Scratched_Yellow_Medium_Glossy_Scratches(*) [[ ::anno::author("NVIDIA vMaterials"), ::anno::contributor("Rüdiger Raab"), ::anno::contributor("Maik Rohland"), ::anno::display_name("Bronze Scratched - Medium Glossy Scratches"), ::anno::description(DESCRIPTION), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Bronze_Scratched.Bronze_Scratched_Yellow_Medium_Glossy_Scratches.png"), ::anno::key_words(string[]("metal", "bronze", "scratched", "reflective", "design", "sanitary", "old", "worn", "shiny", "rough", "yellow", "warm")) ]] = Bronze_Scratched( copper_tint: 0.5f, roughness: 0.44f, surface_dirt_amount: 0.6f, bump_strength: 0.63f, rough_scratches_roughness: 0.2f, rough_scratches_attenuation: 0.96f, shiny_scratches_roughness: 1.0f, shiny_scratches_brightness: 0.94f, texture_translate: float2(0.0f), texture_rotate: 0.0f, texture_scale: float2(1.0f), roundcorners_enable: false, roundcorners_radius_mm: 1.0, roundcorners_across_materials: false, uv_space_index: 0 ); // 4 export material Bronze_Scratched_Yellow_Medium_Glossy_Deep_Scratches(*) [[ ::anno::author("NVIDIA vMaterials"), ::anno::contributor("Rüdiger Raab"), ::anno::contributor("Maik Rohland"), ::anno::display_name("Bronze Scratched - Medium Glossy Deep Scratches"), ::anno::description(DESCRIPTION), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Bronze_Scratched.Bronze_Scratched_Yellow_Medium_Glossy_Deep_Scratches.png"), ::anno::key_words(string[]("metal", "bronze", "scratched", "reflective", "design", "sanitary", "old", "worn", "shiny", "rough", "yellow", "warm")) ]] = Bronze_Scratched( copper_tint: 0.5f, roughness: 0.44f, surface_dirt_amount: 0.6f, bump_strength: 1.5f, rough_scratches_roughness: 0.2f, rough_scratches_attenuation: 0.96f, shiny_scratches_roughness: 1.0f, shiny_scratches_brightness: 0.94f, texture_translate: float2(0.0f), texture_rotate: 0.0f, texture_scale: float2(1.0f), roundcorners_enable: false, roundcorners_radius_mm: 1.0, roundcorners_across_materials: false, uv_space_index: 0 ); // 5 export material Bronze_Scratched_Yellow_Heavy_Worn_Scratches(*) [[ ::anno::author("NVIDIA vMaterials"), ::anno::contributor("Rüdiger Raab"), ::anno::contributor("Maik Rohland"), ::anno::display_name("Bronze Scratched - Heavy Worn Scratches"), ::anno::description(DESCRIPTION), ::anno::copyright_notice(COPYRIGHT), ::anno::thumbnail("./.thumbs/Bronze_Scratched.Bronze_Scratched_Yellow_Heavy_Worn_Scratches.png"), ::anno::key_words(string[]("metal", "bronze", "scratched", "reflective", "design", "sanitary", "old", "worn", "shiny", "rough", "yellow", "warm")) ]] = Bronze_Scratched( copper_tint: 0.5f, roughness: 0.64f, surface_dirt_amount: 0.91f, bump_strength: 1.5f, rough_scratches_roughness: 0.89f, rough_scratches_attenuation: 0.96f, shiny_scratches_roughness: 1.0f, shiny_scratches_brightness: 0.94f, texture_translate: float2(0.0f), texture_rotate: 0.0f, texture_scale: float2(1.0f), roundcorners_enable: false, roundcorners_radius_mm: 1.0, roundcorners_across_materials: false, uv_space_index: 0 );